Hi guys, this is my first post here. Basically I love these two games and realized that the MetalMoro cars could be used for a representation of the IEC on AMS.
For the A class I used the AJR and for the B class the MR18.
I worked a lot to make the skins as close as possible but in my opinion some skin designs from the IEC-B just don't look good on the MR18.
I also changed a little bit the engine power of the cars so they could represent the performance of their counterparts a little better. I also increased their top speed and played a little with the weight. If you don't like my changes the only thing you have to do is to change the "upgrades.ini" in each skin .veh file to the original one (use any original skin as reference). If you have reverted my changes you can delete the upgrades file and the gears file from the AR and MR.
For the talent files I used the driver's starting status from MM. Since the poits sistem differs I created the following convertion formula:
Agresion = Overtaking
Courtesy = (Feedback+Adaptability)/2
Composure = (Focus+Consistency)/2
Speed = (Braking+Cornering)/2
Crash = 1
Recovery = 5
Tire Manegment = Smoothness
Start Skill = 70 (+-) traits that could affect this aspect (First lap panic for example)
Min Racing Skill = Stars
I hope you guys like it and please let me know what you think about it! A Great day to all of you!
For the A class I used the AJR and for the B class the MR18.
I worked a lot to make the skins as close as possible but in my opinion some skin designs from the IEC-B just don't look good on the MR18.
I also changed a little bit the engine power of the cars so they could represent the performance of their counterparts a little better. I also increased their top speed and played a little with the weight. If you don't like my changes the only thing you have to do is to change the "upgrades.ini" in each skin .veh file to the original one (use any original skin as reference). If you have reverted my changes you can delete the upgrades file and the gears file from the AR and MR.
For the talent files I used the driver's starting status from MM. Since the poits sistem differs I created the following convertion formula:
Agresion = Overtaking
Courtesy = (Feedback+Adaptability)/2
Composure = (Focus+Consistency)/2
Speed = (Braking+Cornering)/2
Crash = 1
Recovery = 5
Tire Manegment = Smoothness
Start Skill = 70 (+-) traits that could affect this aspect (First lap panic for example)
Min Racing Skill = Stars
I hope you guys like it and please let me know what you think about it! A Great day to all of you!