I'm having the same issue that was mentioned in a previous post. Selecting xbox controller in the settings (while trying to find how to change the analog stick deadzones) crashes the mod. Here's what the console says afterwards:
Error: System.IndexOutOfRangeException: Array index is out of range.
at
TommoJProductions.MoControls.GUI.MoControlsGUI.drawControllerInputContent () [0x00000] in <filename unknown>:0
at
TommoJProductions.MoControls.GUI.MoControlsGUI.drawXboxControllerContent () [0x00000] in <filename unknown>:0
at
TommoJProductions.MoControls.GUI.MoControlsGUI.drawSettingsContent () [0x00000] in <filename unknown>:0
at
TommoJProductions.MoControls.GUI.MoControlsGUI.drawMainGUI () [0x00000] in <filename unknown>:0
at
TommoJProductions.MoControls.GUI.MoControlsGUI.OnGUI () [0x00000] in <filename unknown>:0
I don't know if I did something wrong, but I think I got the install right. It's pretty straightforward and way less complex than using proprietary archive unpackers to replace and repack like I've had to do with some stuff in the past.
I did happen to find the deadzone sliders, but they change size as I'm dragging them, so the value jumps around all over the place, usually from 0 straight to 12.5 as the slider elongates, and then erratically as the slider changes to a different width with each new value. I expect this is a bug, but was there a place to input a numerical value as well or only a slider?
I also happened to notice that, if my wheel and my controller were both plugged in, exiting driving mode would pick a random movement direction and there is nothing I can do to stop it short of re-launching the game.
Still giving you three stars just because, save for these specific issues, it installed with rationally bound controls already set up, and I didn't have to spend a bunch of time setting up just to run into a wall at the end.