To help make things less confusing, on my part, the track is properly named. All proper folders are named and ready.
New AI OPTIONS folder includes, 'AI Standard MOD' and 'AI Super Lead MOD'
Follow all installation instructions.
DELETE OLD REX MAYS 020.b from track library for a clean install
My apologize. The back stretch wall was not named correctly, hence no collision. This has been corrected.
Sorry for the hassle, ladies and gentlemen.
ET
Upgrade to Milwaukee style pit and exit. More clarity and paintline tweaks.
Pits race ready now. New AI lines for improved competition against AI.
Changed a couple walls, some surface adjustments. IMPROVED GRIP!!!!!
Further adding of shadows and walls at the turns. Pitlane now active with limiter.
More color, more AI pitboxes, getting better little by little.
Typo error; use an underscore, not a dash.
Lesson learned?? Wait for the coffee to kick in before updating.
Enjoy guys.
AI corrected, use only 9 extra opponents, still need pit correction, however this will ensure proper non-pile up in the pits during a race weekend.
Set it for race only and you're ready to rock.
AI follows track boundaries now. Just fine during a race, in fact bitchin'... Still some to do about the cars stacking in the pit... reduce the number of opponents when you set up your lobby, this is just a quick fix. I will check back into it when time permits.
Probably something easy....LOL
Few cosmetic details refined.
More to come, however.
Release version 007
Race ready. Plenty of updates to come. Enjoy this, chime in with any critique.