Hi Guys
Here is my track texture update for ACU's Miami Bayside conversion. The goal was to get everything to look as natural as possible.
Hope you guys enjoy, this was a big job but well worth it
Update details v1.4:
- Added Miami Heat Flags
N.B. Deactivate skins and reactivate new skins in Content Manager for new textures to show
Update details v1.3:
- Miami style Ambulance texture added
- Rolex Billboard added
- Replaced Miami Bank with Citibank
Update details v1.2:
- Night lighting ext. file added
- Edited map dds file colors
- Added grass_fx
- Added new Mercedes Benz truck textures
- New background loading screens added
Known issues:
- Turn 5 and 6, a double left hander has no street lamps so cannot add lighting
- Track is bright enough to get through and makes it interesting
This wasn't easy as I have never done night lighting ext. file before, took me a while to figure all the settings out and what controls what.
Once I got the hang of it, started making adjustments.
I've used Singapore's ext. file as a base for my settings which really helped me understand all these settings.
As a first timer I'm very happy with the final result, any positive feedback or help would be very much appreciated!
Update details v1.1:
- New water and wavemap.nm textures added
- Background loading screens added
Update details v1.0:
- Upscaled all textures
- Reworked all buildings
- Repaired several broken textures
- Reworked several glass window textures, added several new one's too
- Reworked all tree's, better colors and more lush
- New realistic Palm tree added
- New grass texture added
- Reworked other grass textures
- New rumble strips
- All track concrete and safety walls reworked
- Better track side fence
- Reworked trackside paving
- Added new trackside paving
- New traffic lights added
- Reworked all bridges and railway textures
- Mobil Petrol Station added
- Reworked all track signage
- Added Miami Bay signage (Gantry)
- Added welcome to Miami TV Screen
- New event stage texture added
- New Hotel sign added
- Blue and white Miami Bayside concrete texture added
- Reworked all arrow signs
- Miami Dolphins Flags added
- New track side Truck textures added
- Grandstands reworked, changed to black too
- Several miscellaneous textures reworked
- Added Rolex ad to one of the buildings
- Replaced all ads
- Replaced all banners
Installation:
- Copy track folder into your Assetto tracks folder
- Select CF1_Miami_Bayside in Content Manager to activate skins
N.B. Deactivate skins and reactivate new skins in Content Manager for new textures to show
P.S. If you don't how to install these textures, please use the ask a question tab above and I would be more than happy to assist
v1.2
v1.0
Here is my track texture update for ACU's Miami Bayside conversion. The goal was to get everything to look as natural as possible.
Hope you guys enjoy, this was a big job but well worth it
Update details v1.4:
- Added Miami Heat Flags
N.B. Deactivate skins and reactivate new skins in Content Manager for new textures to show
Update details v1.3:
- Miami style Ambulance texture added
- Rolex Billboard added
- Replaced Miami Bank with Citibank
Update details v1.2:
- Night lighting ext. file added
- Edited map dds file colors
- Added grass_fx
- Added new Mercedes Benz truck textures
- New background loading screens added
Known issues:
- Turn 5 and 6, a double left hander has no street lamps so cannot add lighting
- Track is bright enough to get through and makes it interesting
This wasn't easy as I have never done night lighting ext. file before, took me a while to figure all the settings out and what controls what.
Once I got the hang of it, started making adjustments.
I've used Singapore's ext. file as a base for my settings which really helped me understand all these settings.
As a first timer I'm very happy with the final result, any positive feedback or help would be very much appreciated!
Update details v1.1:
- New water and wavemap.nm textures added
- Background loading screens added
Update details v1.0:
- Upscaled all textures
- Reworked all buildings
- Repaired several broken textures
- Reworked several glass window textures, added several new one's too
- Reworked all tree's, better colors and more lush
- New realistic Palm tree added
- New grass texture added
- Reworked other grass textures
- New rumble strips
- All track concrete and safety walls reworked
- Better track side fence
- Reworked trackside paving
- Added new trackside paving
- New traffic lights added
- Reworked all bridges and railway textures
- Mobil Petrol Station added
- Reworked all track signage
- Added Miami Bay signage (Gantry)
- Added welcome to Miami TV Screen
- New event stage texture added
- New Hotel sign added
- Blue and white Miami Bayside concrete texture added
- Reworked all arrow signs
- Miami Dolphins Flags added
- New track side Truck textures added
- Grandstands reworked, changed to black too
- Several miscellaneous textures reworked
- Added Rolex ad to one of the buildings
- Replaced all ads
- Replaced all banners
Installation:
- Copy track folder into your Assetto tracks folder
- Select CF1_Miami_Bayside in Content Manager to activate skins
N.B. Deactivate skins and reactivate new skins in Content Manager for new textures to show
P.S. If you don't how to install these textures, please use the ask a question tab above and I would be more than happy to assist
v1.2
v1.0