Melbourne (2016-17 edition)
Description
The Melbourne Grand Prix Circuit is a street circuit around Albert Park Lake, only a few kilometres south of central Melbourne. It is used annually as a racetrack for the Formula One Australian Grand Prix, Supercars Championship Melbourne 400 and associated support races. The circuit has FIA Grade 1 licence. In spite of being a circuit on public roads it has characteristics of a natural road course considering it being fast and flowing combined with extensive runoff in many corners.
Credits
AMS features :
Updated 1.1 version includes :
Description
The Melbourne Grand Prix Circuit is a street circuit around Albert Park Lake, only a few kilometres south of central Melbourne. It is used annually as a racetrack for the Formula One Australian Grand Prix, Supercars Championship Melbourne 400 and associated support races. The circuit has FIA Grade 1 licence. In spite of being a circuit on public roads it has characteristics of a natural road course considering it being fast and flowing combined with extensive runoff in many corners.
Credits
- Base track : GP4
- 3D & 2D Updates : Marek Adamus, F1Virtual, Dann Murillo
- AMS Conversion : Marek Adamus, Alain Fry
- Screenshoots : Alain Fry
- Beta testing : Alain Fry
AMS features :
- DRS Zones : Included
- Track dynamic surface : Included (physics and graphics)
- Anti-cut system included
- New AMS shaders
Updated 1.1 version includes :
- new skies
- 3D walls around the track
- improved fences objects around the track
- digiflags around the track
- new grandstands last corner
- new pit entry (now realistic)
- improved some textures
- fixed gantry number 10 in sector 3