Maserati Quattroporte Sport GTS

Maserati Quattroporte Sport GTS 2.1

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sound balance adjustment
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- fixed slicth pitch of the revlimiter
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[REVERB_0]
ENABLED=1
NODE=AC_REVERB_0
MINDISTANCE=176
MAXDISTANCE=180
PRESET=CUSTOM
DECAY_TIME=20000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_1]
ENABLED=1
NODE=AC_REVERB_1
MINDISTANCE=148
MAXDISTANCE=152
PRESET=CUSTOM
DECAY_TIME=20000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_2]
ENABLED=1
NODE=AC_REVERB_2
MINDISTANCE=160
MAXDISTANCE=164
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_3]
ENABLED=1
NODE=AC_REVERB_3
MINDISTANCE=100
MAXDISTANCE=104
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_4]
ENABLED=1
NODE=AC_REVERB_4
MINDISTANCE=630
MAXDISTANCE=634
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_5]
ENABLED=1
NODE=AC_REVERB_5
MINDISTANCE=453
MAXDISTANCE=457
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_6]
ENABLED=1
NODE=AC_REVERB_6
MINDISTANCE=200
MAXDISTANCE=204
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_7]
ENABLED=1
NODE=AC_REVERB_7
MINDISTANCE=200
MAXDISTANCE=204
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_8]
ENABLED=1
NODE=AC_REVERB_8
MINDISTANCE=200
MAXDISTANCE=204
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_9]
ENABLED=1
NODE=AC_REVERB_9
MINDISTANCE=200
MAXDISTANCE=204
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_10]
ENABLED=1
NODE=AC_REVERB_10
MINDISTANCE=200
MAXDISTANCE=204
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_11]
ENABLED=1
NODE=AC_REVERB_11
MINDISTANCE=200
MAXDISTANCE=204
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_12]
ENABLED=1
NODE=AC_REVERB_12
MINDISTANCE=120
MAXDISTANCE=124
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_13]
ENABLED=1
NODE=AC_REVERB_13
MINDISTANCE=120
MAXDISTANCE=124
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_14]
ENABLED=1
NODE=AC_REVERB_14
MINDISTANCE=120
MAXDISTANCE=124
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_15]
ENABLED=1
NODE=AC_REVERB_15
MINDISTANCE=120
MAXDISTANCE=124
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_16]
ENABLED=1
NODE=AC_REVERB_16
MINDISTANCE=300
MAXDISTANCE=304
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_17]
ENABLED=1
NODE=AC_REVERB_17
MINDISTANCE=763
MAXDISTANCE=767
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_18]
ENABLED=1
NODE=AC_REVERB_18
MINDISTANCE=1083
MAXDISTANCE=1087
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_19]
ENABLED=1
NODE=AC_REVERB_19
MINDISTANCE=970
MAXDISTANCE=973
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_20]
ENABLED=1
NODE=AC_REVERB_20
MINDISTANCE=126
MAXDISTANCE=130
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_21]
ENABLED=1
NODE=AC_REVERB_21
MINDISTANCE=850
MAXDISTANCE=854
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_22]
ENABLED=1
NODE=AC_REVERB_22
MINDISTANCE=265
MAXDISTANCE=269
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_23]
ENABLED=1
NODE=AC_REVERB_23
MINDISTANCE=297
MAXDISTANCE=301
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20

[REVERB_24]
ENABLED=1
NODE=AC_REVERB_24
MINDISTANCE=200
MAXDISTANCE=204
PRESET=CUSTOM
DECAY_TIME=14000
EARLY_DELAY=28
LATE_DELAY=53
HF_REFERENCE=20000
HF_DECAY_RATIO=60
DIFFUSION=100
DENSITY=100
LOW_SHELF_FREQUENCY=80
LOW_SHELF_GAIN=-28
HIGH_CUT=20000
EARLY_LATE_MIX=100
WET_LEVEL=20
  • Like
Reactions: HansDG
- downshift sound added for spectator view
- refined sound balances
- refined all soundsamples to sound more cohesive
- added startup sound when starting assetto corsa
- halved the soundfile size
  • Like
Reactions: HansDG
Added many more layers of sound depending on distance from multipole angles för increased immersion, make sure to check the new video out!
minor adjustments but noticable difference
removed colliding sound from near distance when passing by
Edited soundbalance

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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