CONTENT MANAGER AND CUSTOM SHADERS PATCH REQUIRED.
Troubleshooting
Macko68 – AI lines
Fanapryde – Sections files
Pugsang – Physics mesh for the track surface
Breathe – Fences / glitches testing
Norms / Mascot – Testing
Originally released in 2020, this track has had a massive overhaul to bring it up to spec with my more recent work. lots of optimizations for better performance, and many visual upgrades to make it prettier to look at when blasting around.
All of the kerbs have been re-modelled from scratch to match how they look in 2022, including the new red white and blue paint scheme, which replaces the white and green from the previous version of the track.
All the trees, and plants have been remade, so they look better, and don’t have the visual glitches of the old version of the track.
Also takes advantage of some more CSP features, including the water shaders, and 3D window lighting for the pit area.
Many thanks to the members of the community that have helped out with the improvements to this version, it’s been a real team effort. I’ll list the names below, but if I‘ve forgotten anyone sorry! Let me know and I’ll add you to the list!
A reminder that you can click the link to the right of the page 'more information' to go to my Patreon page where you can support the development of more mods like this.