Fix some errors on the Magione model and bring it closer to current day look (latter requires CSP)
- Building on the left after S/F (Box156) - large holes
- Tower (Box080) - added walls and windows with flipped normals so building appears closed
- Pit building (Box153) - corner on the backside and roof / terrace
- Medical center floor uv stretched
- Building on the left after S/F (Box156) - large holes
- Tower (Box080) - added walls and windows with flipped normals so building appears closed
- Pit building (Box153) - corner on the backside and roof / terrace
- Medical center floor uv stretched