LuccaRing - Circuito dei Baluardi

LuccaRing - Circuito dei Baluardi Luccaring 1.0 - Legacy HD edition

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Main package for the official HD release: this one is the main Luccaring package. Find the complementary Endurance package by clicking on the "History" button.

INSTALLATION:
Remove any existing Luccaring version from track folder
Extract the Main package inside the AC tracks folder:
yourdrive:\SteamLibrary\steamapps\common\assettocorsa\content\tracks\luccaring
Complementary package to the official HD release: this one includes the "Endurance layout" without the infamous and deadly bump on Viale carlo del Prete straight, right in front of the "Esselunga store", so now you can "safely" race low ride cars as well!

Just extract the package inside the official Luccaring HD folder:
yourdrive:\SteamLibrary\steamapps\common\assettocorsa\content\tracks\luccaring
preview02.jpg
v1.0 Changelog:
  • A full photogrammetric scan of the monumental walls + some hidden monuments and artifacts (this required something like 6000+ images!..which meant hours of shooting and days waiting for the right light conditions + hours of processing + retopo etc...hope you like it!)
  • A scan of a modern small crane-machine taking care of them walls (wonder how it would feel to race one of those..)
  • A complete new set of low poly "background vehicles", also modeled and textured after photogrammetry
  • New buildings (taking the place of placeholder copies of existing buildings), 3 of which were gently modeled by fellow supporters
  • Refinements/fixes to existing buildings
  • Added TV antennas, air conditioners and chimneys all around on top of the houses as in real Lucca
  • Added 2 gigantic cranes: these were there when i started the project. They are still there and i don't exactly know why. I decided to include them as i suspect they will be there forever and become landmarks. That's how it goes in Italy sometimes, and that is also why you'll find them quite rusty (in case you get there as a result from an impossible crash or physics failure).
  • A nice photo-scanned monument of a man on a horse, named "Statua alla Libertà Lucchese", which was hidden by previous restoration works and recently finished and set free by the Town council. It took something like 10 years to restore it*, and it required us a 8mt. pole to scan it, and yes, maneuvering that thing around trees was a nightmare (including lots of people looking at us, and 2 tries before we had the right set of images). Look for it in front of Porta San Pietro!
  • We finished the low poly model of the complete "inner town". This will be the foundation for our next episode of LuccaRing (and more). The model currently has low quality textures stolen from GE (no need for hi-res anyway since you can't see much from the current layout)
  • Removed some of the grandstands to save some polygons..also did not really want to occlude the vista on the walls!
  • Brand new (better looking and no tiling shown) grass textures all around
preview06.jpg

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