Lemalands

Lemalands 0.2

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Very nice.Thank you very much.
This is a 'fantasy' track that might as well be somewhere in the Highlands of Wales...

The track design, itself, is 'decent' (not great) and I wish it were a little longer...

The 5-star rating is primarily for the stunning and SUPERB graphical detail throughout every square inch of the track: Road textures, superb and ultra-detailed vistas and background scenery, airplanes hovering over the circuit, offroad haystacks, buildings, horses, etc. etc.
Easily the best circuit, graphically, that I have ever downloaded and sampled for rFactor......and I have tested MANY.

The replay angles are also superb...
Premium
Brilliant historic fantasy track. Hopefully you'll up the grid count so a large number of classic racers can take to the track at once.
This is an excellent track. I like the layout, vintage countryside looks, and it has good racing. Doesn't feel like a 0.2 at all.

If you update this track at some point, I suggest you add more pits, this track could use some more. Perhaps you had some reason but 12 seems quite low considering the massive pitlane and the long start/finish straight.
Definitely another great track! Thanks! Very challenging to go full speed, turn hard left at the hay bales!
Another work of art! 0.2?! Simply stunning! Thanks!
Great job, thanks!
AS usual a top notch mod :D I recommend trying all of Lemax's works......all amazing !
Awesome track. Thankyou
lemax quality always approved, also the layout looks interesting.
Keep up the good work! The track looks absolutely stunning.
Hello
Very good job for a WIP: 5 stars for encouragements!
Please, continue!
Great perspective, great layout, great cambers and hills, great scenery.... I love this kind of course, as if you a ripping through your neighborhood!!!!
Great job, and thanks
Drove that in another Sim in the past. Nice clean copy for AC. Thanks.
12 pit box ? useless to use it for any race , thanks for the commitment
Great job, thanks a lot!
Fantastic, just like the rest of your work. Looking forward to seeing updates to this one.

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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