Le Circuit Mt-Tremblant 1969 (St-Jovite)

Le Circuit Mt-Tremblant 1969 (St-Jovite) 1.2

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Small update to support 34 slots on both "League" layouts.
Pit boxes had to be made angled at 45 degrees to squeeze all the extra cars. The adverse side effect is that pit crew will often be inside the next car, a tad immersion breaking. Make sure to keep pitlane to "no collision".

Standard layouts with historically accurate grid are unchaged at 28 slots and straight pit boxes.

Attachments

  • 20220907-234854-mt-tremblant_69-ac_legends_ta_mustang_boss_1970.jpg
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  • 20220908-000310-mt-tremblant_69-ac_legends_ta_mustang_boss_1970.jpg
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  • T13 Pop-up fence mesh fixed
Sorry for the quick re-release, but this visual bug was quite noticeable and really annoying once you saw it.
  • Fixed loading issue on “vanilla” AC. Works now. Was caused by custom crowd file. Note: Crowd exposure tuned for CM/CSP, crowd will look too dark in vanilla AC.
  • Rearrange pit assignment (double row) to minimize car overlapping due to limited pit lane length. Second row will show only with 15+ cars.
  • Corrected grid position 26/27 and orientation(all layout)
  • T9 Rail popup LOD OUT adjustment
  • File cleanup
CLEAN INSTALL HIGHLY RECOMMENDED

Pit lane up to 14 cars
20220513-164238-mt-tremblant_69-ks_lotus_72d.jpg

Double row over 15 cars
20220513-090905-mt-tremblant_69-ks_lotus_72d.jpg

Back of the grid fix for postion 26 and 27
20220513-091500-mt-tremblant_69-ks_lotus_72d.jpg

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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