Lake Garnett GP - 1963

Lake Garnett GP - 1963 0.9

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In 1959, a group of local business owners and racing enthusiasts in the small Kansas town of Garnett eyed up the 2.85-mile road in the park on the north side of town and said to each other, "we could run a race here!"

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In concert with the Kansas City Region of the SCCA, they did just that, putting on a massively popular -- and dangerous -- event for the next five consecutive years.

The event drew racers from near and far, bringing hardware varying from lightly-prepped MGs and Triumphs to track specials from Lotus, Porsche, Ferrari and Maserati to compete. It also drew spectators by the thousands. Midwesterners didn't often get a chance to see such exotic European race cars up close, much less at speed, and the sheer numbers that descended upon tiny Garnett to witness the action demonstrated how enthusiastic the Kansas public was for such a spectacle. Attendance peaked in 1963 at a claimed 60,000 -- dubious, since much more notable SCCA races on the east coast reported crowds closer to 10-20,000 in the same year, but contemporary aerial photos suggest the event was well-attended in any case.

In '63, though, the headline race of the weekend had a decidedly more domestic flair: on their way back to California from the USRRC race at Watkins Glen with their dominating 289 Cobra, the Shelby American team decided to take a detour to Garnett in order to support privateer Bob Johnson, against the Corvettes of Grady Davis, Don Yenko, and Dick Thompson. The result was a thorough thrashing of the Corvettes in both the Production and Modified categories, memorialized by the Shelby American team with a mock funeral in the infield for the Corvettes -- complete with a grave marker engraved with the epitaph "Here Lies the Sting Rays."

Road and Track's coverage of the 1963 GP


The heyday of the Lake Garnett GP, however, were short-lived. Despite numerous attempted safety improvements, the track was inherently treacherous -- with steep embankments along the road in many places, limited and tree-studded runoff, and a stone-walled run across the top of the dam -- and fatalities occurred almost every year during the event's first run. Probably worse for publicity, though, was a massive riot that happened the night before the 1963 race, which led to the death of a police officer. Organizers tried one more time in 1964 with a more thorough crowd control plan, and the track hosted regional and divisional events sporadically over the next decade, but ultimately the city of Garnett had lost its taste for racing.

Aerial


With this mod I have tried to recreate the Lake Garnett Grand Prix at its height in 1963. Elevation data for the track is derived from present-day LiDAR data, combined with historic aerial photography and surviving amateur film archived by the Lake Garnett Grand Prix Revival. The 2.85-mile course consists of nine corners, and is dominated by two high-speed sections -- the almost mile-long run between Flatiron Corner at the south end of the course and the turn on to the dam, and the fast downhill run from the "Corkscrew" on the east side of the lake down through the finish line. Tall gearing is highly recommended.

Start/Finish Line

Richmond Corner, onto the dam


The track has been configured to make use of the functionality of x4fab's Custom Shaders Patch, and a recent version is highly recommended for the best experience. If you're looking for some period cars to race with, I highly recommend Pessio's Maserati Tipo 61 and Mini Cooper. aphidgod's Lola T70 is a bit ahistorical for this particular event, but still quite fun (if terrifying) and matches well with the Kunos Cobra 427 S/C.

Exiting Flatiron Corner

The Chute, leading into the Corkscrew complex


The archival work and input of the Lake Garnett Grand Prix Revival committee was tremendously helpful in making this recreation possible. If you happen to be in the US midwest and are looking for something to do next October, I highly recommend attending -- in addition to a car show and autocross, they offer (speed-limited) lapping sessions around the historic track, and the event is well attended by the local club and vintage racing community.

Latest reviews

Beautiful track, excellent to race with any type of car (esp historics) A++ work!
Beautiful track. Enjoyed driving it. Thank you.
Great track! Visually pleasing and fun to drive and race on. Thanks!

Regarding KS tracks...I wish there was a Heartland Park track. I went to an IMSA race there in the 90's.
Thrashy
Thrashy
My output has slowed down *a lot* since my kid was born, but I do have HMP (and maybe even the new Ozarks International Raceway) on my list for potential projects.
The awesome setting, good mix of different corners and lively road surface make this something special. Just a joy to look at and drive around.
Thanks for the track. Great with vintage style cars especially the minis !
Fantastic work, thank you!
Classic SCCA, not too long, good flow, fast... Sooo, great choice for a track mod and well done at it! I hope we get more of these...
Wonderful track specially with 1960s and 70s touring cars. Love it with GTam.
Brilliant track, Excellent Mod, only issue I've encountered is occasional AI crashing into the pit exit and blocking half the track (Not uncommon ive found on 'vintage' tracks in AC) but otherwise really love running old SCCA style and early IMSA style grids around here! Also Bazza's 1500 GPL pack is immense around here! Top marks!
Incredible fun with 60s cars and really well done, great attention to detail throughout. Agree that the grass seems a little over-saturated, but that's just comparing to others, but enjoying it so much - layout, visuals, road feel, AI... all in a great place.

Can't thank you enough for another chunky piece of history which goes towards making AC the most in-depth vintage sim we've ever had.
Premium
Fantastic track and fantastic work. Racing on this track is a real challenge. Love it!
Premium
Great piece of work, fantastic. Road feels just amazing, everything is fantastic, the track itself is unique for sure, and like most of 60's tracks it is hard to believe they "actually" race there!! congrats
Another great vintage track from our great modder community.
QUALITY OF MOD
Visuals: 9
AI: 10
Track Mesh: 10
Latest CSP Updates: Yes
Number of track layouts (at time of review): 1

ACTUAL TRACK
Layout: 10
My Enjoyment: 10
Prestige: 3
Thrashy, thanks for bringing my memories of Lake Garnett to AC. Now I can relive my memories of the Cobras coming up the hill, sound like a squadron of jets. Oh, the memories.
Premium
This has instantly become one of my favorite circuits -- it's an absolute blast with an F3 grid. Thanks so much for this!
Fascinating Track, that I had never heard of before.
Beautiful place to wreck (virtual) priceless racing cars of he past.
It´s not dangerous, - it´s very dangerous!
Neither the (virtual) Caroll Shelby, nor the (virtual) Enzo Ferrari would consider to hand over one of their cars to me after my first 20 laps.
Anyway, - great fun! Thank You for this track!
Maybe just an issue with my graphic settings, but color / texture oft the grass might need some attention.
Again, Thank You very much!
Thanks for bringing this one alive.
Excellent track to race on with the Delage 1558 .-)
Excellent! These lovingly crafted old tracks are why I love AC

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Author
Thrashy
Downloads
4,538
File size
192 MB
Views
24,079
First release
Last update
User rating
5.00 star(s) 42 ratings

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Shifting method

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