Hi, i'm happy to tell that Karelia Cross V1.0 is now ready for release.
I took 4 days to make this conversion and update it to AC standards. Maybe i add too much details because track is not very playable with my system and with 5 ai drivers. I tryed to optimize track much as i can and with last minute changes i managed to get a little bit better performance..
I added also readme to track folder but here is small tips how to get even better performance..
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If you suffer bad fps with Ai, try to lower your smoke settings in-game options. You can also modify track surface file,
it's located in ...content/tracks/karelia/data folder. Change Surface_0 Dirt_Additive value from 1 to 0 and also do same thing with Surface_3.
If you don't like bumpy surface at start/finish line and some turns also feels too bumpy, please edit track surface file.
Find Surface_3 from surface file and change SIN_HEIGHT to 0 and SIN_LENGHT to 0 and save file.
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About track. Original version is made by KittX for rFactor. (I got his permission to convert track.) I made many changes and you notice them if you have played track before. Changelog is too big, so i don't even try to write them. Track contains 12 pitboxes, working hotlap and single player mode. (probably mp works also, not tested.) 3 different replay cams, (2 tv cams and 1 static.)
I not recommend to use track surface lower than green, because in gravel is quite grippy surface.
Btw, this is v1.0 and also final version of the track, so i don't make any updates to it, because i want continue my other track projects..
Enjoy!
I took 4 days to make this conversion and update it to AC standards. Maybe i add too much details because track is not very playable with my system and with 5 ai drivers. I tryed to optimize track much as i can and with last minute changes i managed to get a little bit better performance..
I added also readme to track folder but here is small tips how to get even better performance..
--
If you suffer bad fps with Ai, try to lower your smoke settings in-game options. You can also modify track surface file,
it's located in ...content/tracks/karelia/data folder. Change Surface_0 Dirt_Additive value from 1 to 0 and also do same thing with Surface_3.
If you don't like bumpy surface at start/finish line and some turns also feels too bumpy, please edit track surface file.
Find Surface_3 from surface file and change SIN_HEIGHT to 0 and SIN_LENGHT to 0 and save file.
--
About track. Original version is made by KittX for rFactor. (I got his permission to convert track.) I made many changes and you notice them if you have played track before. Changelog is too big, so i don't even try to write them. Track contains 12 pitboxes, working hotlap and single player mode. (probably mp works also, not tested.) 3 different replay cams, (2 tv cams and 1 static.)
I not recommend to use track surface lower than green, because in gravel is quite grippy surface.
Btw, this is v1.0 and also final version of the track, so i don't make any updates to it, because i want continue my other track projects..
Enjoy!