Location: Kalinago
FIA Grade: 1
Length: 5.78km / 3.59mi
Width: 12-15m / 39-49ft
Longest straight: 1.32km / 0.82mi
Elevation change: 52m / 171ft
Features:
- 4 Layouts - Grand Prix, National A and B, Club
- 36 pits (60 pits for WEC layout)
- Separate higher-poly mesh for track surface
- Dynamic racing groove
- Working start lights (and pit exit lights with CSP)
- Working AI + hints and custom sidelines
- Custom In-game track maps
- Two DRS zones (F1 layouts only)
- TV cameras (Multiple sets)
- Not as many trackside objects and spectators on national and club layouts.
- KSLAYERS - fewer trackside objects at lower "World details" setting (crowd, marshals, vehicles, pitlane props etc.)
CM/CSP Features: (v0.1.79+ recommended)
- Optional skin for brake markers (Inverted colors)
- Grass FX - 3D grass
- Rain FX - Wet track
- Flags FX - Wind speed and direction affect flags
- Lighting FX - Pit exit lights and Night lights
- Extra FX - Volumetric lights and long speculars (for floodlights)
- Functional large video screens and Digital Flags
- Animations - Working Rolex clock, scrolling ad-boards, moving vehicles, flying helicopter etc.
- VAO patch - Vertex Ambient Occlusion
Notes:
The WEC layout has the starting grid on the back straight. Do not overtake before the last corner, to mimic rolling starts. It also works with rolling start mod.