NOTE: This file is outdated. The most recent version is included with the CART '95 pack by IMMERSION Modding Group.
1995 IndyCar season custom AI file for the F-USA_Gen1 cars. This builds on @Henrique Freitas's file, adding additional features and performance adjustments.
v0.1 of this file is included with Henrique's skinpack. This version adds further refinements and new features - including historically accurate vehicle reliability values.
I have more AI files for other series here .
Features:
Simply copy the XML file into your
...\Steam\steamapps\common\Automobilista 2\UserData\CustomAIDrivers folder.
This file should work well with @Henrique Freitas's skin pack from here. If you are using different skins, or have any issues with the AI drivers not showing up in game - check to ensure the livery names in the AI XML file match the livery names detailed in the relevant livery override XML files within your ...\Steam\steamapps\common\Automobilista 2\Vehicles\Textures\CustomLiveries\Overrides folder.
Limitations/issues:
- When running a custom championship, points are currently allocated to the car/livery, not the driver.
1995 Season Calendar:
Listed with (AMS2 Track) where available
1995 IndyCar season custom AI file for the F-USA_Gen1 cars. This builds on @Henrique Freitas's file, adding additional features and performance adjustments.
v0.1 of this file is included with Henrique's skinpack. This version adds further refinements and new features - including historically accurate vehicle reliability values.
I have more AI files for other series here .
Features:
- Historically correct drivers for 1995 tracks* currently in AMS2 (five so far - see season schedule below), using track-specific overrides. This means, for example, Fredrik Ekblom replaces Eddie Cheever in the A.J. Foyt car at Laguna Seca.
- Track-specific team/driver performance - for example making Al Unser Jr. slightly better than usual at Long Beach.
- All driver attributes detailed - each AI driver has a full profile of custom attributes to help create interesting racing and try to reflect driver ability/personality - including distinct qualifying and race skill levels, avoidance of mistakes values and historically accurate mechanical failure rates.
Simply copy the XML file into your
...\Steam\steamapps\common\Automobilista 2\UserData\CustomAIDrivers folder.
This file should work well with @Henrique Freitas's skin pack from here. If you are using different skins, or have any issues with the AI drivers not showing up in game - check to ensure the livery names in the AI XML file match the livery names detailed in the relevant livery override XML files within your ...\Steam\steamapps\common\Automobilista 2\Vehicles\Textures\CustomLiveries\Overrides folder.
Limitations/issues:
- When running a custom championship, points are currently allocated to the car/livery, not the driver.
1995 Season Calendar:
Listed with (AMS2 Track) where available
- Miami
- Surfers Paradise
- Phoenix
- Long Beach (Long Beach (DLC))
- Nazareth
- Indy 500 (Indianapolis Oval (DLC))
- Milwaukee Mile
- Belle Isle
- Portland
- Road America (Road America (DLC))
- Toronto
- Cleveland (Cleveland (DLC))
- Michigan
- Mid-Ohio
- New Hampshire
- Vancouver
- Laguna Seca (Laguna Seca 2020 (DLC))