Is it possible to have the pitch just control the pitch of the camera, but not have the camera path follow it? e.g like a drone view straight down 90 degrees but while moving forward, not down?
Python interface is a bit limited so I can't tell what the current pitch of the camera is, and the controls are actually slightly weird - there's move forward/backward in camera space, move sideways in camera space, but move up in world space.
One thing this means is that when the camera's pointing straight down there's no way to move it forward in world space - moving it forward goes down, moving it up goes up.
One thing this means is that when the camera's pointing straight down there's no way to move it forward in world space - moving it forward goes down, moving it up goes up.