Jaguar XJR-15  Intercontinental Challenge Mod

Jaguar XJR-15 Intercontinental Challenge Mod 2.0

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Reworked from the rfactor version, this conversion features all the new AMS features into the already amazing mod representing one of the most beautiful and unique supercars ever made, built for the ultimate rich men extravaganza!
Ben Paulet (4) runs sixth on lap 7, pursued by Gerard Ryon (8) and Michal Janak.jpg

Featuring both road and track tire versions, as well as the ultra elusive LM version, this mod represents AMS and it's capabilities at its finest.
Hlavac leads Yves Placais through Nouvelle Chicane.jpg

Ultra realistic physics and sounds developed by me complete the package for a mod that it's as good for a drive around with street tires, as it is representing the oversteering action of the real Jaguar Intercontinental Challenge!

Latest updates

  1. Jaguar XJR-15 Intercontinental Challenge Mod 2.0

    Improved version of the mod with: New suspension. Completely New tires, specially the road car...

Latest reviews

Amazing Mod. By the way, where is that version of Monaco from? I really want that old version with the high kerbs. Thanks in advance!
Richard Wilks
Richard Wilks
It was a rf1 custom version of the Carrera4 one, but i don't know where to get it...
Cars look amazing. But do you have a fix for the gearbox. I drive with automatic gearbox in game and it changes gears too quickly and in 6th gear car only does 130 km/h.
Richard Wilks
Richard Wilks
Thats because you are not lifting when you shift.
Really good quality but I do not know if there is any way to port this XJR-15 into blender and etc
thanks , nice mod, unique thing i see could be improved....is the ffb, it feels so light with my TSPC.... Thanks for the work, really nice.
Having never heard of this car before, I have to say it's incredible. I do have a couple of points I would like to point out though...

1. the brakes feel like their fading or overheating quickly. Like 2 or 3 laps and they're cooked, if I brake where the AI brakes, I crash into them... Also the car dances around a lot under braking, and it doesn't feel stable at all to me. I can chalk both of these up to the car being a lightly modified racing vehicle, but especially the fad I'm wondering if that's correct?

2. I'm guessing the FFB is set up to feel like a street car with power steering, but I'm not feeling anything other the wheel freeing up a tad in a slide. Even then, it's not extremely obvious the car is sliding until your really in trouble. I'm on a low end wheel though, (TMX Thrustmaster) so maybe I just can't crank the forces high enough to really feel them... IDK

Overall though the car is a ton of fun, and man does it sound good! I took it to Cadwell Park. and WCP's COTA and Monaco, and it's a fun to drive car for a short race. It's very unpredictable though, and between the brakes and FFB things I mentioned, I doubt it's something I would take for a long race...

EDIT

So putting the LM version of the car into gear, crashes the game for me... Took 1 more star off until fixed

Latest News

Author
Richard Wilks
Downloads
1,075
File size
182.5 MB
Views
15,997
First release
Last update
User rating
4.20 star(s) 5 ratings

More mods from Richard Wilks

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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