INDYCAR IR18 2023 MOD!

INDYCAR IR18 2023 MOD! 2.2

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Only a few months late (;)) - another major update for the 2023 IndyCar season is ready to go. This fixes a few broken things, adds lots of new things and updates some other things to better reflect the second half of the 2023 season.

Install instructions:
  • We recommend using AMS2CM to install (follow their instructions)
  • Uninstall/delete any older versions of the mod first
  • Should also work fine with JSGME or manual extraction install methods
Changelog:
  • Incorporates patches previously released (elsewhere) for sound and pitcrew issues, and optional transparent aeroscreen pillar.
  • Many new liveries (up to four liveries per car across road, short oval, speedway and super speedway variants - now over 70 in total)
  • Full set of 38 driver helmet skins
  • New helmet model with animated ventilation hose
  • New fourth unique steering wheel (MPI used by Chip Ganassi Racing)
  • Now with two unique engines (Honda/Chevy)
  • Now with two 'MyTeam' cars (one Honda/one Chevy)
  • Custom AI file updated to reflect overall season performance
  • Revised default setups
  • Colour-coordinated driver suits & gloves
  • Full set of new menu preview images (122 unique variants)
Notes/known issues:
  • As always, the feel/performance/behaviour of this mod is significantly influenced by the underlying game from Reiza. It may change with (or be broken by) future game updates. This is beyond our control. It is unlikely that we will update the mod any further until after the next major AMS2 release (1.6).
  • AI behaviour on ovals is far from perfect. This may change/improve with time as Reiza do further work on it.
Recommended AI opponent configs:
  • Medium aggression (used for most testing/calibration)
  • Indianapolis oval: run max (31) opponents
  • Road/street courses: run 27 opponents (or 26 if you intend to replace a real driver)
  • Other ovals: run 28 opponents (or 27 if you intend to replace a real driver)
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Just in time for the Indy500 we present to you the biggest update to the IndyCar mod!


Features:
- Full IndyCar 2023 grid with teams & drivers ironed out to provide the best racing possible!
- Unparalleled authenticity
- Over 60 liveries distributed between the 4 racing specs
- 3 different steering wheels to match current teams (more to come!)
- Rookie designation (yellow rear)
- Specific 2023 aero/body for Road/Oval/Short Oval/Short
- Guayule Tires for Street Tracks (needs to be manually installed via texture replacement)
- Revisions/Upgrades to the model (camera pod, nose cam, etc.)
- Reworked Push-to-Pass system - updated to push-and-hold (previously was a shots system)
- How it works:
- 200 Seconds Per Race
- 20 Seconds Per Lap Max
- Disabled in 1st Lap
- Race Only
- P2P LED's *light up only when reaching overdrive due to game limitation
- Reworked physics for Road version based on feedback
- Short Oval 2023 Spec featuring the newly introduced Alternates (Firestone Reds)

The Greatest Spectacle In Racing comes to Automobilista 2!!
Featuring:
- 2023 spec changes (new side gurneys, new driver protection)
- Qualy spec (boost up to 1.4 vs 1.3 in races - extra power also available in practice)
- Indy 500 drivers: Katherine Legge, Tony Kanaan, Stefan Wilson, and others join the grid.
- Special Firestone Indy 500 Tires (2 sided)
- Indy 500 physics and setup. Many hours were put into making this an amazing and authentic drive. Special thanks to @666Scar for putting the extra effort!

- Custom MY TEAM car entry. Race against the 2023 grid in your own custom team!!!


- Livery Overrides and instructions

So many people put hours of hard work into making this a very special release.
KAOS Modding Team
@666Scar
Jusk
Schifty
Leo Rock
Robbi
GvsE
And anyone who one way or another made it possible!
Hotfixes:
- Fixes missing drivers after update V1.4.7.1
- Slight adjustments to reduce the stretched rear view mirrors

To install, simply replace the INDYCAR_2023 folder
Sorry I missed the installation process.

To install the update, just replace your existing Mods\Indycar_2023 folder with the new folder and reinstall via JSGME or CM. Make sure you back up any custom liveries. No need to update the vehiclelist or driveline files.

To avoid any issues, reset setup to default settings.
Changelog:
- Updated liveries
- Slightly reduced aero downforce
- Increased engine boost to 100% (previously was left unintentionally at 90%)
- Increased drag in front and rear wings account for the higher engine power
- Adjusted steering lock min/max values

These slight changes were made to make the car more lively and easier to reach the limit of grip.

The Alternate tires (soft/reds) are still assigned by default. These have the most grip and higher wear. Primary (hard/black) tires have less grip and have a longer lifespan.

Please keep the feedback coming and we'll adjust the physics as necessary. We are still on track to release the Oval version soon! :)
Many liveries have had a slight touch up.

Andretti cars have had a more significant facelift.

20230329014414_1.jpg


Read me file for how to add liveries the mod way has been expanded.

Templates added.
We've got a new update for Automobilista 2 (1.4.6.4). The mod still works OK, just make sure you download the new Bootfiles and update the required files. A bit of an annoyance but nothing more than 5-10 mins of work.

We also got the feedback and we'll look at the gear ratios and torque curve on low RPMs.

Thanks for the nice reception the mod has received! Hopefully this will steer more modders to try AMS2. It has certainly motivated me! Here's a sneak peek of the next update:
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