This is my scratch-built version of High Plains Raceway, a small track about an hour east of Denver, Colorado. It's got a lot of elevation changes and it's pretty challenging and fun.
Custom Shaders Patch with GrassFX turned on is required. (I guess it will work without them, but it will look pretty bad without)
This track uses the "PerPixelMultiMap_emissive" shader (from here). It is included with the track.
There is good AI available here: https://www.racedepartment.com/downloads/improved-ai-for-high-plains-raceway.34399/
Installation: unzip to your assettocorsa directory or drag onto content manager.
Feel free to convert or modify.
Features:
GrassFX
Night lighting in the pit area
Sections
AI (It could probably be better)
Starting Lights
4 layouts
Recommended GrassFX Settings:
For best results set quality to High or Very High. Any lower than that and it looks pretty bare.
Custom Shaders Patch with GrassFX turned on is required. (I guess it will work without them, but it will look pretty bad without)
This track uses the "PerPixelMultiMap_emissive" shader (from here). It is included with the track.
There is good AI available here: https://www.racedepartment.com/downloads/improved-ai-for-high-plains-raceway.34399/
Installation: unzip to your assettocorsa directory or drag onto content manager.
Feel free to convert or modify.
Features:
GrassFX
Night lighting in the pit area
Sections
AI (It could probably be better)
Starting Lights
4 layouts
Recommended GrassFX Settings:
For best results set quality to High or Very High. Any lower than that and it looks pretty bare.