If you enjoy this track, please consider a PayPal donation using the link above, or you can also optionally support me on my Patreon Page.
https://www.patreon.com/nukedrop
While this mod is FREE. This file is quite large, meaning hosting costs have added up to be quite a bit for Race Department. If you want to contribute, the best way is to buy a Race Department Premium Membership
Heartland Motorsports Park
Track surface is made using LiDAR data, and has gone through 6 rounds of revisions on my Patreon page, so I'm feeling good about this release.
It has three main fullsize car layouts, as well as three autocross layouts on the infield.
Issues with the track? Please be sure to read my set up guide before commenting, as it'll probably help you out!
https://www.patreon.com/posts/guide-to-setting-58216726
https://www.patreon.com/nukedrop
While this mod is FREE. This file is quite large, meaning hosting costs have added up to be quite a bit for Race Department. If you want to contribute, the best way is to buy a Race Department Premium Membership
Heartland Motorsports Park
Track surface is made using LiDAR data, and has gone through 6 rounds of revisions on my Patreon page, so I'm feeling good about this release.
It has three main fullsize car layouts, as well as three autocross layouts on the infield.
Issues with the track? Please be sure to read my set up guide before commenting, as it'll probably help you out!
https://www.patreon.com/posts/guide-to-setting-58216726
Thanks for the review, lets see if we can sort those issues out!
Do you have grass FX enabled? You can see the 3D grass on the screenshots posted on the mod overview page. If you're not using CSP you really should be, the grass even flutters around if you drive fast enough past it.
And with the replays, do you mean when the camera pans across the environment and there's something on the track, or parts of the terrain that are between the camera and the car?
Thanks,
Ty