Harewood Speed Hillclimb

Harewood Speed Hillclimb 1.31

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made an error with a couple of files in the previous version, this version now works and allows you to access the online server I made
Removed the pit_lane & fast_lane ai files as they were causing problems when playing online.

This update isn't needed if you don't intend to play online.
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Thanks for downloading!

This is Version 1.3!

Additions in this version:
- Track surface has been revised... again
- Added Pits!
- Added 15 Slots for cars
If you have CM installed with CSP, a nice little grass mod is present
- Added Replay Cameras
- Addition of track side objects
- Tested with a few more vehicles

This is a work in progress and as such there will be bugs and glitches I am unaware of!

Nothing in this folder should damage your AC installation, simply copy and paste the folder into your assetto corsa tracks folder usually found under
"*\assettocorsa\content\tracks"

If you are upgrading from the previous version, please find that folder and delete it.

If you have content manager installed simply drag and drop and it will automatically install!

Things I need to look at:
- Different software and my own skillset

Extra Notes: This is my last major update on this track, I'm happy where it is and it fills a hole that was missing but undoubtedly it could do with
being fully modeled in a more powerful software which I just don't have the skill set for. Frustrating that I can't find a work around the for collision detection but hey, keep it on the black stuff and you'll never know ;)

you can reach me on instagram - riot2zz / youtube - bakergtr / racedepartment - R10tz0r

Credits: Thumbnail courtesy of @simmy_photography, Marshal Image courtesy of Wendy @ PWpics

Enjoy the thrill of the hill!
Thanks for downloading!

This is a work in progress and as such there will be bugs and glitches I am unaware of!

Nothing in this folder should damage your AC installation, simply copy and paste the folder into your assetto corsa tracks folder usually found under
"*\assettocorsa\content\tracks"

If you are upgrading from the previous version, please find that folder and delete it.

if you have content manager installed simply drag and drop and it will automatically install!


Additions in this version:
- Track surface has been revised
- Addition of track side objects
- Tested with a few more vehicles

Things I need to look at:
- Track surface still needs refinement
- Certain textures and object placement need revising
- More objects to add
- Collision detection

Extra Notes: This track was originally developed in RTB, I hit a wall and explored the file in blender but it wouldn't
render properley in ksEditor once exported. going back to RTB I explored the Xpacks ability where I hit another wall so this
past week or so has been a steep learning curve, I have spent so long working things out for what seems like such a small addition to the
track, but I've learnt so much!

you can reach me on instagram - riot2zz

Enjoy the thrill of the hill!

Latest News

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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