GTR2 GET REAL PHYSICS MOD

GTR2 GET REAL PHYSICS MOD 1.4

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Hi guys I just reinstalled GTR2 and also installed your mod. Is there any reason why I cant see my TC.mod2 now? Thanks!
Need_For_Speed
Need_For_Speed
My guess is because my files overwrite your mod. You should make separate install for my mod as its not intended to be used with other mods.
Great, just wanted to ask a question. Is it normal that lister and maserati are completely different cars? i mean, maserati has way more grip than lister. I saw a comment claiming that lister could win races, but i don't know how ahah. So that comment confused me. Maserati is overall faster than lister. What i'm trying to say is, just comin out of the pit maserati was already glued to the track. Is that normal? Even on cold tyres, i thought it was too much grip.
Need_For_Speed
Need_For_Speed
Yes, there is no comparison between the two. Maserati is better in every way and has significantly more mechanical as well as aero grip. Lister could win back in 2003 season but not in 2004.
This mod makes me want to play gtr2 over all other sims,incredible feeling,every car feels so good and has character,can’t go back to vanilla,or any other physics,i have the rss paid mod for assetto corsa with the gt and ngt pack and it doesn’t give me the feeling this mod does,thank you, with these physics this sim is so addictive,the feedback from car is so good and as other said you know what mistakes you are making and try to improve your laps accordingly
Need_For_Speed
Need_For_Speed
Thank you for your feedback! I like that people appreciate and are able to enjoy themselves the work I put in this.
thx a lot!!!finally!great real physics/
Premium
Been vetting this one out since the initial release. Never was a fan of 'NAP Mod'. 'Reborn Project' was my daily driver for the longest time. Vehicle behavior is similar to 'Reborn Project' with additional refinement. The changes make sense and I appreciate the thorough reasoning provided. Balance of power doesn't follow the old meta of GTR2 and is based on actual vehicle performance. This has effectively become my go-to physics mod. Thank you!
WOW when i installed this mod i was not expecting this. absolutely brilliant work totaly transforms the game. 10 stars
Great MOD!
Many thanks for your hard work!!!
Respect!
Cheers Franky
It worth 10 stars but I can only give 5! This mod has transformed an already good, nostalgic sim into something that is on par with modern sims (or even better than some...). Thank you for your amazing, hard work! Everybody who owns GTR2 must try this!
Need_For_Speed
Need_For_Speed
I am glad you appreciate my hard work!
What can I say, the physics are top-notch. And compared to last version, the lap times are even closer to reality now. The only thing I'm concerned about is that with the NGT Porsche GT3 (non-RSR), there are supposed to be two different specs of car with that, and obviously base game (and this mod) only deem it as one. But essentially there are GT3 R's (older car introduced in 1999) and GT3 RS's (newer car introduced in 2001, with subsequent upgrades in dashboard and a sequential gearbox instead of it's debuting H-pattern up to 2003). Also, as one of the documents mentioned about how the MC12 differs from 2004 to 2005 (namely it's diffuser), I am wondering would other seasons eventually get added to this? As other seasons would greatly benefit other mods.
Need_For_Speed
Need_For_Speed
I am aware of the 2 different versions of the GT3 but there were no practical differences, since RS also used H pattern gearbox for most of the 2003 season so I have modeled it as such. In the future dashboard differences will also be included as part of overall game improvement, physics being only one part of it. But I don't plan to add any other season.
One of the best physics mod! You can now really feel the car, and the differences between them. A Lister Storm is a beast, capable of winning races, while a Porsche 993 GT2 struggles even against NGT cars. A 5 stars mod!
excellent!!
As you can tell by reading the accompanied documentation this has been a labour of love. A lot of work has gone in to this, and luckily not for nothing, the cars feel amazin on track. You can really push them to their limit and feel just how much grip is left. When you lose the car you know exactly what you did wrong. Imo a lot of the newer sims don't feel half as good as GTR2 with this mod.
Excellent for me, the cars are making a lot more sense when you drive them now. This mod deserves more attention, so you really should explain better what you did in the desciption of your mod here at racedepartment.
Thanks!
Well... I think this is my very first review here (but I'm nobody so who cares? :) )... first thing first 5 stars just for the effort, time, patience, work you put in this amazing job you did. I think the "step 2" in the installation steps is not very clear, I don't know if I did something good or wrong at that point. But, I tried the Lambo Reiter and it felt awesome. It is like driving a rocket on straights but you have to be gentle and careful on fast corners. Brakes are a real challenge, you have to modulate even more now. It really is A LOT of fun to drive. I'm going to test all the cars in the next days, but I'm pretty sure they'll be a blast to drive. If you could be so gentle to better explain that installtion "step 2" it'd be awesome. Thank you very much, you really gave fresh air to this sim.
Need_For_Speed
Need_For_Speed
Thank you for your comments! In Step 2 of installation you have to first MOVE Jmb550 and Wieth folders to a new location called Ferrari 550 Teams 2 and then COPY all the other files I have listed as well.
Thanks a lot.

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