Hi Guys
Here is my complete update for Grand Valley Speedway by Lean Lauri.
This is my third attempt at this track, have been struggling to get the perfect tree's combination, one cannot update this track until you get the tree's right first.
Track looks awesome now and really hope you guys enjoy my efforts
Installation:
- Download track first and install (free download)
- Download my update and install (manual install)
- Allow ext file and backround images to overwrite
- Select CF1_grand_valley_speedway_LL in Content Manager to activate skins
P.S. If you don't know how to install these textures or track, please use the ask a question tab above and I would be more than happy to assist
N.B. Deactivate skins and reactivate new skins in Content Manager for new textures to show
Update details v1.3:
- New track side food truck texture added
- Illuminated overhanging Liqui Moly banner (next to Grand Valley Speedway banner, main straight)
- Illuminated Firestone banner a bit (Pit building)
- Illiminated Gran Turismo banner a bit (Top pit building)
- Illuminated Bilstein banner and added spot lighting (track side hill)
- Updated bgr00 background loading screen as per new light settings
Update details v1.2:
- Night lighting complete rework with several new settings
- Fixed fps issue on main straight at night (caused by night lighting)
- Adjusted all light colors, ranges, fade, spot, sharpness etc.
- Adjusted all flood lights
- Adjusted all pit building lights
- Adjusted all grandstand lights
- General light settings and colors adjusted, clean, crisp with balanced and good fps performance
- Added missing light shadows around the track and set
- Added missing light tetxures around the track and set
- Added missing light textures and shadows in tunnels, set too
- Illuminated all brake markes and set
- Illuminated all turn signs and set
- Illuminated all pit signs and set
- Illuminated yellow and black corner direction signs and set
- Illuminated camera man towers a bit and set
- Illuminated tunnel entry billboard/map a bit and set
- Illuminated blue bridge textures a bit and set
- Adjusted bridge lighting
- Illuminated all tents a bit and set
- Illuminated Grand Valley Speedway banner and set
- Illuminated all track overhanging banners and set
- Illuminated food trucks a bit and set
- Illuminated pit building windows a bit and set
- New Liqui Moly concrete wall texture
- Several material adjustments added and set
- More loading screens added
Update details v1.1:
- New concrete texture
- Replaced black Grand Turismo flag
- Added two more loading screens
Update details v1.0:
- New lighting and vao settings
- Replaced all tree's and upscaled
- New tree line texture and upscaled
- Reworked all grass textures and upscaled
- New grass_fx, more lush
- Reworked all landscape textures and upscaled
- Reworked all mountain rock textures and upscaled
- New mountain rock texture with tree line, also upscaled (just after bridge)
- New tarmac surfaces
- New tarmac NM
- Reworked all curbes and upscaled
- New sand trap textures and upscaled
- New sand trap edge textures and upscaled
- Reworked blue bridge textures and upscaled
- All track side edge textures reworked and upscaled
- New tire wall textures and upscaled
- New amco rails and upscaled
- New amco NM and upscaled
- New amco rail orange edge texture and upscaled
- New concrete safety walls and upscaled
- New fence texture and upscaled
- New corner indicator signs and upscaled
- Reworked corner signs and upscaled
- New cone textures and upscaled
- Reworked all tunnel textures and upscaled
- New yellow line and upscaled
- Reworked race groove and tire markings
- New ambulance texture and upscaled
- New marshall texture and upscaled
- New flags and upscaled
- New banners and upscaled
- New adds and upscaled
- Reworked all pit lane textures and upscaled
- Reworked all window texture and upscaled
- Reworked all grandstand textures and upscaled
- New water textures and upscaled
- All concrete and metal textures reworked, upscaled too
- New pit entry and brake marker sighs, upscale too
- New tv van skin and upscaled
- Reworked all track side vehicles and upscaled
- Reworked all other textures and upscaled
- New loading screens and preview images
Here is my complete update for Grand Valley Speedway by Lean Lauri.
This is my third attempt at this track, have been struggling to get the perfect tree's combination, one cannot update this track until you get the tree's right first.
Track looks awesome now and really hope you guys enjoy my efforts
Installation:
- Download track first and install (free download)
- Download my update and install (manual install)
- Allow ext file and backround images to overwrite
- Select CF1_grand_valley_speedway_LL in Content Manager to activate skins
P.S. If you don't know how to install these textures or track, please use the ask a question tab above and I would be more than happy to assist
N.B. Deactivate skins and reactivate new skins in Content Manager for new textures to show
Update details v1.3:
- New track side food truck texture added
- Illuminated overhanging Liqui Moly banner (next to Grand Valley Speedway banner, main straight)
- Illuminated Firestone banner a bit (Pit building)
- Illiminated Gran Turismo banner a bit (Top pit building)
- Illuminated Bilstein banner and added spot lighting (track side hill)
- Updated bgr00 background loading screen as per new light settings
Update details v1.2:
- Night lighting complete rework with several new settings
- Fixed fps issue on main straight at night (caused by night lighting)
- Adjusted all light colors, ranges, fade, spot, sharpness etc.
- Adjusted all flood lights
- Adjusted all pit building lights
- Adjusted all grandstand lights
- General light settings and colors adjusted, clean, crisp with balanced and good fps performance
- Added missing light shadows around the track and set
- Added missing light tetxures around the track and set
- Added missing light textures and shadows in tunnels, set too
- Illuminated all brake markes and set
- Illuminated all turn signs and set
- Illuminated all pit signs and set
- Illuminated yellow and black corner direction signs and set
- Illuminated camera man towers a bit and set
- Illuminated tunnel entry billboard/map a bit and set
- Illuminated blue bridge textures a bit and set
- Adjusted bridge lighting
- Illuminated all tents a bit and set
- Illuminated Grand Valley Speedway banner and set
- Illuminated all track overhanging banners and set
- Illuminated food trucks a bit and set
- Illuminated pit building windows a bit and set
- New Liqui Moly concrete wall texture
- Several material adjustments added and set
- More loading screens added
Update details v1.1:
- New concrete texture
- Replaced black Grand Turismo flag
- Added two more loading screens
Update details v1.0:
- New lighting and vao settings
- Replaced all tree's and upscaled
- New tree line texture and upscaled
- Reworked all grass textures and upscaled
- New grass_fx, more lush
- Reworked all landscape textures and upscaled
- Reworked all mountain rock textures and upscaled
- New mountain rock texture with tree line, also upscaled (just after bridge)
- New tarmac surfaces
- New tarmac NM
- Reworked all curbes and upscaled
- New sand trap textures and upscaled
- New sand trap edge textures and upscaled
- Reworked blue bridge textures and upscaled
- All track side edge textures reworked and upscaled
- New tire wall textures and upscaled
- New amco rails and upscaled
- New amco NM and upscaled
- New amco rail orange edge texture and upscaled
- New concrete safety walls and upscaled
- New fence texture and upscaled
- New corner indicator signs and upscaled
- Reworked corner signs and upscaled
- New cone textures and upscaled
- Reworked all tunnel textures and upscaled
- New yellow line and upscaled
- Reworked race groove and tire markings
- New ambulance texture and upscaled
- New marshall texture and upscaled
- New flags and upscaled
- New banners and upscaled
- New adds and upscaled
- Reworked all pit lane textures and upscaled
- Reworked all window texture and upscaled
- Reworked all grandstand textures and upscaled
- New water textures and upscaled
- All concrete and metal textures reworked, upscaled too
- New pit entry and brake marker sighs, upscale too
- New tv van skin and upscaled
- Reworked all track side vehicles and upscaled
- Reworked all other textures and upscaled
- New loading screens and preview images