It's great to see my hometown's old track in the game, I love driving it and screaming around roads in a I've driven a thousand times in real life in a classic F1 cars is brilliant. I love these classic circuits that are long straights and tight corners on a thin, bumpy road. There's something appealing about maxing out your limiter as you struggle for control you just can't get on a proper track.
But because I am so familiar with the roads. There's just a few issues with length and height mapping. The distance between turns 7 and 8, as you approach the railway crossing, is just a little too long and should be shorter. And the bridge crossing after turn 5 should be in quite a dip, as the road falls down quite a bit there. The following hill, too, should be much steeper, as it climbs quite a bit in that section coming towards the hospital. But it's a wonderful conversion even with these minor issues. It's very difficult to get height maps to feel correct in simulators, I think because the scale used to input it is "correct" but the scale of the game is off. I think content creators ought to exaggerate the height map just a little to get the feeling right.