pics with older version below:
Felt like sharing this thing
It's a fun project I started some time last year, initially just physics to test out a solid rear axle. Then I started building a "car" around those physics. Then I started animating everything according to ACs DIR-conventions to learn that stuff. Then added rollerbarrel ITBs I had laying around from my CAD training. And body panels inspired of the Hans Glas 1700 GT, which may be the granddaddy of the modern BMW Z4 (the Hans Glas GmbH became part of BMW down the line). And finally a BMW M1 soundbank made by @wjmoosting
100% fictional and designed/envisioned by me, but some inspiration came from the V16 Priapism Hot Rod (never google Priapism on its own...)
Anyway its a car that's fun to throw around a track or rally stage in a not too serious manner.
Features:
- scratch made model, textures, physics
- animated everything
- Colour pack™ based on a scan of an original Glas flyer from 1967
Known issues:
- model has 4-link rear axle, physics is 3-link
- no shifting animation yet
- animations turn funky at extreme angles
- hard to drive. Its too powerful for its own good
Scratchmade by me, user AccAkut of (http://www.assettocorsa.net/forum/index.php?members/accakut.236/) and (https://www.racedepartment.com/members/accakut.213775/), otherwise known as Matthias Neelen in the real world. No, not the one with the animal shelter.
Used tools:
Blender 2.77
Gimp 2.6.11
Dassault Catia
DXTBmp
If you like my cars you can buy me a beer (or finance a replacement for my 8 year old CPU..)