Update 1.3 Changelog:
- Adjusted track specularity and lighting
- Jumbotrons scattered across the track are working now.
- Night time track lighting enabled*
* - So... about the night lights. I found some "Light Poles" on the track model and some other objects that can act like a "light pole", although they're really not. It's a bit of a hack but without actually creating a 3D object on the track file, it's the best i can do.
Pit building has lit windows, and i found a nice building to light up the ceiling on the big hairpin. Enjoy!