"Flugplatz Niederstetten" v. 1.07 for GT Legends von Andre F1-Edition.
History:
In 1968 the first car race was held on the airfield Niederstetten in West-Germany. The airfield was used in the beginning only for the military, as a military airfield for a transport helicopter regiment. 1970, the airfield was extended by a commercial airfield. On the airfield were held until 1973 race for touring cars and Formula racing cars.
Now the route: You start out on the long runway of the airfield which ends in a chicane. Then, a hairpin is followed by a back straight. About the taxiway to get to the area where the helicopter be parked, there are several curves lead back to the runway and thus to start/finish.
Construction workers of the track for GT Legends:
Objects and/or textures from Andre F1-Edition, Virtua_LM team, CY-33, Thomas Lächele, Philcout and TheSky, MotorFX and Com8.
I'd like to thank all the others I have not listed now, but have stood by me with help and advice.
Bugs:
How could it be otherwise, even here is a problem.
At night some clipping on the track with the front headlights.
Test computer:
The race track was tested and developed on an standard PC with AMD Phenom II 3.2GHz with GeForce GTS 450 at a resolution of 1024 * 768.
The field was limited to 30 cars, which is for the start field the maximum.
Installation:
Please unpack the ZIP file into the GTL target directory or rather copy.
Acknowledgments:
SimBin Studios for the great racing sim GT Legends.
Dave Noonan for 3DSIMED.
Bobs Track Builder for this great track-designer-program.
Disclaimer:
I'd developed the race track for GT Legends and I expanded visually and technically for GTR2, PuG3 and
Please Ask whenever changes are made.
CONVERSIONS TO OTHER PLATFORMS AND DRIVING GAMES ARE NOT PERMITTED WITHOUT PRIOR AGREEMENT!
Email:
f1_edition(at)arcor.de
(c) May 2013
History:
In 1968 the first car race was held on the airfield Niederstetten in West-Germany. The airfield was used in the beginning only for the military, as a military airfield for a transport helicopter regiment. 1970, the airfield was extended by a commercial airfield. On the airfield were held until 1973 race for touring cars and Formula racing cars.
Now the route: You start out on the long runway of the airfield which ends in a chicane. Then, a hairpin is followed by a back straight. About the taxiway to get to the area where the helicopter be parked, there are several curves lead back to the runway and thus to start/finish.
Construction workers of the track for GT Legends:
Objects and/or textures from Andre F1-Edition, Virtua_LM team, CY-33, Thomas Lächele, Philcout and TheSky, MotorFX and Com8.
I'd like to thank all the others I have not listed now, but have stood by me with help and advice.
Bugs:
How could it be otherwise, even here is a problem.
At night some clipping on the track with the front headlights.
Test computer:
The race track was tested and developed on an standard PC with AMD Phenom II 3.2GHz with GeForce GTS 450 at a resolution of 1024 * 768.
The field was limited to 30 cars, which is for the start field the maximum.
Installation:
Please unpack the ZIP file into the GTL target directory or rather copy.
Acknowledgments:
SimBin Studios for the great racing sim GT Legends.
Dave Noonan for 3DSIMED.
Bobs Track Builder for this great track-designer-program.
Disclaimer:
I'd developed the race track for GT Legends and I expanded visually and technically for GTR2, PuG3 and
Please Ask whenever changes are made.
CONVERSIONS TO OTHER PLATFORMS AND DRIVING GAMES ARE NOT PERMITTED WITHOUT PRIOR AGREEMENT!
Email:
f1_edition(at)arcor.de
(c) May 2013