Hi folks.
This mod is made for modders who have a F2 Chasssis to work with.
This mod take a lot of time in my life, so if you use the chassis to create a mod, just give me the credits.
BACKUP YOUR FILES!
INSTRUCTIONS:
1- How to use/mod
2- Informations
3- Bugs/Minor Fixes
4- Screenshots
---------------------------
1 - How to use/mod
- You will have to change the name of the the files (it's "xx2") to the car you want to substituite.
Example: change from "xx2" to "fe2" to change Ferrari's car.
- I disponibilized a 2D texture template and a 3d Template, to you guys see how the textures are in the car
(because i made some changes in the UV mapping)
---------------------------
2 - Informations
- This is NOT a Global Mod. It's just the chassis to you guys make mods and patches with it.
Maybe in the future i release a global mod.
- The car reaches 285km/h in maximum, and has only 6 gears.
Thanks a lot for @wpinrui for the handling and to disponibilize the 2015 GP2 mod (https://www.racedepartment.com/downloads/gp2-2015-season-mod.8179/) to help me.
- You will have to drop "raceload.jpk" in the "F1 2014" folder to you have 2 types of liveries in 1 team. (Thanks to @Smokey)
- The "xx22_tex_high/low_00.pssg" are not present in the files of the mod, so you will have to use the your original files to change it.
- The mod is based in RedBull 2014 chassis, so the interior is from the RedBull.
- The mod includes 2 liveries of MP Motorsport and Hitech GP of 2022.
---------------------------
3 - Bugs / Minor Fixes
- The 2nd car of any team has the livery broken. To solve it, you gonna have to change some things on your F1 2014 folder and database: (All credits to @Thang Nguyen for this solution)
Step 1: in each of the car folders, all the files/folders ending with _01 must be replaced with _00_00.
For instance: livery_01 would become livery_00. (I've already done this in the mod folder)
Step 2: open the file 'schemaF12014.xml" in the Ego Database Editor folder. Find this line:
<table name="vehicle_livery">
<field name="file_string" type="string" size="6" />
Increase the size to 9 or higher.
Step 3: Access the database file.
You can get how I did here:
You will need to change every "xx2_01" to "xx2_00_00", like in the photo.
- The halo only have a colour option (You can change it in the texture of the car), it's not possible to make a unique texture for it. At least for now.
---------------------------
4 - Screenshots
Any doubts/toughts send a message in the Discussions thread of the mod.
Cheers!
This mod is made for modders who have a F2 Chasssis to work with.
This mod take a lot of time in my life, so if you use the chassis to create a mod, just give me the credits.
BACKUP YOUR FILES!
INSTRUCTIONS:
1- How to use/mod
2- Informations
3- Bugs/Minor Fixes
4- Screenshots
---------------------------
1 - How to use/mod
- You will have to change the name of the the files (it's "xx2") to the car you want to substituite.
Example: change from "xx2" to "fe2" to change Ferrari's car.
- I disponibilized a 2D texture template and a 3d Template, to you guys see how the textures are in the car
(because i made some changes in the UV mapping)
---------------------------
2 - Informations
- This is NOT a Global Mod. It's just the chassis to you guys make mods and patches with it.
Maybe in the future i release a global mod.
- The car reaches 285km/h in maximum, and has only 6 gears.
Thanks a lot for @wpinrui for the handling and to disponibilize the 2015 GP2 mod (https://www.racedepartment.com/downloads/gp2-2015-season-mod.8179/) to help me.
- You will have to drop "raceload.jpk" in the "F1 2014" folder to you have 2 types of liveries in 1 team. (Thanks to @Smokey)
- The "xx22_tex_high/low_00.pssg" are not present in the files of the mod, so you will have to use the your original files to change it.
- The mod is based in RedBull 2014 chassis, so the interior is from the RedBull.
- The mod includes 2 liveries of MP Motorsport and Hitech GP of 2022.
---------------------------
3 - Bugs / Minor Fixes
- The 2nd car of any team has the livery broken. To solve it, you gonna have to change some things on your F1 2014 folder and database: (All credits to @Thang Nguyen for this solution)
Step 1: in each of the car folders, all the files/folders ending with _01 must be replaced with _00_00.
For instance: livery_01 would become livery_00. (I've already done this in the mod folder)
Step 2: open the file 'schemaF12014.xml" in the Ego Database Editor folder. Find this line:
<table name="vehicle_livery">
<field name="file_string" type="string" size="6" />
Increase the size to 9 or higher.
Step 3: Access the database file.
You can get how I did here:
You will need to change every "xx2_01" to "xx2_00_00", like in the photo.
- The halo only have a colour option (You can change it in the texture of the car), it's not possible to make a unique texture for it. At least for now.
---------------------------
4 - Screenshots
Any doubts/toughts send a message in the Discussions thread of the mod.
Cheers!