F1 Teams for MyTeam [Modular Mods]

F1 Teams for MyTeam [Modular Mods] 1.0

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As we noticed, the incardriver animation were off.

If you want to fix it, you have to do it manually:
2020_asset_groups\animation_package\scenes\incardriver\2020\incardriver_f1.erp
incardriver_f1.scene
change the animset name to the one of the F1 team you use, for example
Code:
  <scene name="f1_incar_driver_body_fom">
    <actor type="InCarDriverActor" id="InCarDriver">
      <part id="InCarDriver" culling="Bip01" cullingradius="1.4" overrideMeshIndex="0" mesh="eaid://character_package/condition_scene/idf/driver_body_male">
        <animset name="animations_driver_in_car/driver_steering_anims/idf/driver_in_car_2020_mercedes" />
        <animset name="MACRO animset" />
      </part>
    </actor>
  </scene>

I will create the file as a modular erp and put it into the base files, but you need to adjust it to your choice manually.

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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