Manual installation cannot corrupt game files. Looks like author of skin mod not updated him to new 3D-models in version 1.09. All stucks happens only because of skins mismatch.
Install camera mod and do manual installation of damage mod the same like to combine with skin mods(instruction located in the description under spoiler).
So I download the mod and do exactly what it says in the description but no matter what I do it's not working in-game I switch to simulated damage and don't have any other mod installed so sad now :/
Read the description and think about how many crashes you want depending on your race distance. But the more sensitivity, the harder it is for the player(you).
It's incompatible because replaces the same files.
To combine open xml files of grip mod with any text editor, set damage lines as described in the description of damage mod under spoiler("edited lines") and do manual installation of this xml's as described under spoiler about manual installation.
Yes... Press the instant replay button and look at any opponent anywhere on the track. Replay during the race has a limited time, so press immediately after notification of an accident.
Great Mod!!! As I use a skin mod, I have to istall it from the ERP. I've never done it before, but followed the instructions and it worked great. It added more realism to the race.
hey, i copied the 2020asset groups to the f1 folder, but when i start the game and i go to the settings i have the same damage options, is that normal or am i supposed to see an option saying realistic?
Really good job. One thing want to ask. I import this via Erp Archiver so i import the xml files. But Mercedes is the only car that doesn't have xml so i can't add this mod to this car.
You need reinstall it only after updates of mod, because not every patch broke modded files. Check supported game version in the description of this mod after every patch and read update notes if update of mod released.