Hello guys!
This is my fantasy F1 2021 season mod for F1 2013!
What is in this mod:
- New drivers line-up and teams in my thoughts (if you don't like it, change to your own line-ups by EGO Database Editor):
- New 2021 calendar in my thoughts (21 rounds): Bahrain (night)/Melbourne/Argentina (based on Sepang)/Shanghai/Barcelona/Monaco (night)/Montreal/Baku/Austria/Silverstone/Budapest/Spa-Francorchamps/Monza/Singapore/Paul Ricard (based on India)/Sochi/Suzuka/Texas/Mexico (based on Korea)/Brazil/Abu Dhabi
- New F1 logo (at starting screen and at the first image when you start your game)
- Adjusted grip, more realistic damage, faster cars (almost as fast as the real 2018 cars), reduced gap between the best and the worst car
- 4-dry-tyre-color options based on the "Pirelli rainbow" set of tyres (HS/US/SS/S/M/H/SH)
- Adjusted AI's, increased difficulty
- New audio, more realistic damage
How to install my fantasy 2021 season mod:
- Back up the original files.
- Install these mods and overwrite the original files (not the backed up ones):
http://www.racedepartment.com/downloads/f1-2013-fantasy-2018-season-mod-track-pack-part-1.19218/
http://www.racedepartment.com/downloads/f1-2013-fantasy-2018-season-mod-track-pack-part-2.19220/
http://www.racedepartment.com/downloads/f1-2013-fantasy-2018-season-mod-track-pack-part-3.19219/
http://www.racedepartment.com/downloads/f1-2013-fantasy-2018-season-mod-track-pack-part-4.19217/
- Install my mod and overwrite the original files (not the backed up ones).
- Choose the tyre color options that you like.
- Create a new save game profile (as the old one will be corrupt in this mod).
- Play the game.
Credits to:
- @talisman and @ConectiON for making the drivers' helmets
- @Daniel Paez, @NeffO76, @SkyFall and @Thang Nguyen for the tracks
- @MrTheRacer and @Thang Nguyen for the car skins
- @talisman for the drivers' suits
- @SkyFall, @Thang Nguyen and @Henky SA for the pitcrew suits (either 2018 or 2021 suits)
- @silidus for the racecrew suits (2016 season)
and so on...
Known issues:
- You can't play online with this mod.
- The available game profile in the game will be corrupt.
- No Halo. Because we can only change the skins of the cars, not the models. But you can make the DIY Halo Simulator to simulate the Halo.
I hope you enjoy this mod and stay tuned for my next mod: the fantasy 2022 season!!!
Cheers,
Thang Nguyen.
This is my fantasy F1 2021 season mod for F1 2013!
What is in this mod:
- New drivers line-up and teams in my thoughts (if you don't like it, change to your own line-ups by EGO Database Editor):
- New 2021 calendar in my thoughts (21 rounds): Bahrain (night)/Melbourne/Argentina (based on Sepang)/Shanghai/Barcelona/Monaco (night)/Montreal/Baku/Austria/Silverstone/Budapest/Spa-Francorchamps/Monza/Singapore/Paul Ricard (based on India)/Sochi/Suzuka/Texas/Mexico (based on Korea)/Brazil/Abu Dhabi
- New F1 logo (at starting screen and at the first image when you start your game)
- Adjusted grip, more realistic damage, faster cars (almost as fast as the real 2018 cars), reduced gap between the best and the worst car
- 4-dry-tyre-color options based on the "Pirelli rainbow" set of tyres (HS/US/SS/S/M/H/SH)
- Adjusted AI's, increased difficulty
- New audio, more realistic damage
How to install my fantasy 2021 season mod:
- Back up the original files.
- Install these mods and overwrite the original files (not the backed up ones):
http://www.racedepartment.com/downloads/f1-2013-fantasy-2018-season-mod-track-pack-part-1.19218/
http://www.racedepartment.com/downloads/f1-2013-fantasy-2018-season-mod-track-pack-part-2.19220/
http://www.racedepartment.com/downloads/f1-2013-fantasy-2018-season-mod-track-pack-part-3.19219/
http://www.racedepartment.com/downloads/f1-2013-fantasy-2018-season-mod-track-pack-part-4.19217/
- Install my mod and overwrite the original files (not the backed up ones).
- Choose the tyre color options that you like.
- Create a new save game profile (as the old one will be corrupt in this mod).
- Play the game.
Credits to:
- @talisman and @ConectiON for making the drivers' helmets
- @Daniel Paez, @NeffO76, @SkyFall and @Thang Nguyen for the tracks
- @MrTheRacer and @Thang Nguyen for the car skins
- @talisman for the drivers' suits
- @SkyFall, @Thang Nguyen and @Henky SA for the pitcrew suits (either 2018 or 2021 suits)
- @silidus for the racecrew suits (2016 season)
and so on...
Known issues:
- You can't play online with this mod.
- The available game profile in the game will be corrupt.
- No Halo. Because we can only change the skins of the cars, not the models. But you can make the DIY Halo Simulator to simulate the Halo.
Based on my simulated performances I ranged the drivers' skills from best to worst: (100 is the best, 1 is the worst)
99- ALONSO
98- WEHRLEIN
97- BOTTAS
96- VANDOORNE
87- VETTEL
86- RICCIARDO
85- KVYAT
80- VERSTAPPEN
78- OCON
76- SAINZ
75- PEREZ
74- GASLY
72- HAMILTON
70- NORRIS
68- STROLL
65- HULKENBERG
63- GROSJEAN
63- AITKEN
44- GIOVINAZZI
41- LECLERC
29- SCHUMACHER
28- SETTE CÂMARA
99- ALONSO
98- WEHRLEIN
97- BOTTAS
96- VANDOORNE
87- VETTEL
86- RICCIARDO
85- KVYAT
80- VERSTAPPEN
78- OCON
76- SAINZ
75- PEREZ
74- GASLY
72- HAMILTON
70- NORRIS
68- STROLL
65- HULKENBERG
63- GROSJEAN
63- AITKEN
44- GIOVINAZZI
41- LECLERC
29- SCHUMACHER
28- SETTE CÂMARA
Based on my simulated performances each driver has 1 out of 3 typical driving styles:
- N (Normal): the value of the aggression and control are the same. The driver performs equally in both qualifying and main race.
- Q (Qualifier): the value of the control is much more superior than the aggression but the mean is the same as the virtual performance's value. The driver excels in qualifying sessions.
- R (Racer): the value of the aggression is much more superior than the control but the mean is the same as the virtual performance's value. The driver excels in main races.
MERCEDES:
ALONSO: R
WEHRLEIN: N
FERRARI:
VETTEL: N
RICCIARDO: N
RENAULT:
PEREZ: N
AITKEN: N
MCLAREN:
HAMILTON: R
NORRIS: N
RED BULL:
SAINZ: N
GASLY: Q
WILLIAMS:
VERSTAPPEN: N
STROLL: R
JAGUAR:
BOTTAS: Q
VANDOORNE: N
LEXUS:
KVYAT: Q
OCON: R
HAAS:
GROSJEAN: Q
HULKENBERG: N
ALFA ROMEO SAUBER:
LECLERC: R
SCHUMACHER: Q
LAMBORGHINI:
GIOVINAZZI: N
SETTE CAMARA: N
- N (Normal): the value of the aggression and control are the same. The driver performs equally in both qualifying and main race.
- Q (Qualifier): the value of the control is much more superior than the aggression but the mean is the same as the virtual performance's value. The driver excels in qualifying sessions.
- R (Racer): the value of the aggression is much more superior than the control but the mean is the same as the virtual performance's value. The driver excels in main races.
MERCEDES:
ALONSO: R
WEHRLEIN: N
FERRARI:
VETTEL: N
RICCIARDO: N
RENAULT:
PEREZ: N
AITKEN: N
MCLAREN:
HAMILTON: R
NORRIS: N
RED BULL:
SAINZ: N
GASLY: Q
WILLIAMS:
VERSTAPPEN: N
STROLL: R
JAGUAR:
BOTTAS: Q
VANDOORNE: N
LEXUS:
KVYAT: Q
OCON: R
HAAS:
GROSJEAN: Q
HULKENBERG: N
ALFA ROMEO SAUBER:
LECLERC: R
SCHUMACHER: Q
LAMBORGHINI:
GIOVINAZZI: N
SETTE CAMARA: N
Based on my simulated performances the teams' virtual performances fall into 4 tiers:
Tier 1:
Mercedes - 100
Jaguar - 99
Ferrari - 96
Tier 2:
Lexus - 95
Renault - 93
Red Bull - 93
Tier 3:
Williams - 92
McLaren - 91
Haas - 91
Tier 4:
Sauber - 87
Lamborghini - 87
Tier 1:
Mercedes - 100
Jaguar - 99
Ferrari - 96
Tier 2:
Lexus - 95
Renault - 93
Red Bull - 93
Tier 3:
Williams - 92
McLaren - 91
Haas - 91
Tier 4:
Sauber - 87
Lamborghini - 87
I hope you enjoy this mod and stay tuned for my next mod: the fantasy 2022 season!!!
Cheers,
Thang Nguyen.