Original Track Author: Alejo
Conversion from SCGT to rFactor by: Bud Lucas and Andy55
Conversion to GTR 2 / GTR Evo by Abrimaal of Carsay
This track works both in GTR 2 and Evo.
initial version 2024-07
All objects, materials and shaders as original, all textures converted to .dds
added one bridge
replaced manga textures with sci-fi designs
The sky files (day, night, sunset etc and dytex textures) should be in the main folder, otherwise the game often uses standard sky instead.
The track is OK.
SpecialFX must be updated.
I made a mistake in my specialfx file, while adding the new materials from .tdf file.
it may take some time until I find out where is the bug.
By now, use the previous version of specialfx.tec, only a few materials at the roadsides will be undrivable (materials named rsa especially).
DOWNLOAD
http://185.216.182.132/index.php/s/12HTpGHzVcyyiHS
Conversion from SCGT to rFactor by: Bud Lucas and Andy55
Conversion to GTR 2 / GTR Evo by Abrimaal of Carsay
This track works both in GTR 2 and Evo.
initial version 2024-07
All objects, materials and shaders as original, all textures converted to .dds
added one bridge
replaced manga textures with sci-fi designs
The sky files (day, night, sunset etc and dytex textures) should be in the main folder, otherwise the game often uses standard sky instead.
The track is OK.
SpecialFX must be updated.
I made a mistake in my specialfx file, while adding the new materials from .tdf file.
it may take some time until I find out where is the bug.
By now, use the previous version of specialfx.tec, only a few materials at the roadsides will be undrivable (materials named rsa especially).
DOWNLOAD
http://185.216.182.132/index.php/s/12HTpGHzVcyyiHS
Thruxton:
http://185.216.182.132/index.php/s/E6Cko92YWH44KC6
Elkhart Lake:
http://185.216.182.132/index.php/s/4Xm4vxVtpalaAYZ