DV Sleek Carbon Toolbar for AMS2 & PC2

DV Sleek Carbon Toolbar for AMS2 & PC2 1.0b

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Here's my first published overlay I made with SIMHUB Dash Studio mainly for Automobilista 2 but it should've work fine in Project Cars 2.
The aim for this overlay is to provide some necessary information in the main screen with simplicity in mind.

Demo:

Sneak peek preview with another work in progress overlay :

Screenshots :
Preview in qualifying
sc1.jpg

Laptime pop-up in qualifying
laptime.jpg

Practice & Time_Attack screen with lap timing
practice.jpg

Pit stop in progress
pit1.jpg

Pit limiter ON
pit2.jpg

Race Start!
race start.jpg

ERS status & DRS active
drs ers.jpg


REQUIREMENTS :
  • SIMHUB (v 8.1.3 and up)
  • Gary Swallow data plugin
  • Minimum screen resolution of 1280x768, 1920x1280 and up is recommended.

Features :
  • Local time
  • Track length percent
  • Car class and car model
  • Track and variation
  • Session type and time remaining
  • Tyres compound
  • Pit (In garage, in pit lane, and limiter status)
  • Driver position ahead and behind (only in QUALIFICATION and RACE session)
  • Lap timing (current, best, last lap, and delta), in TIME_ATTACK & PRACTICE will have its own sticky spot.
  • Car damage status (aero, engine, average)
  • RPM redline toggle
  • Flag status
  • DRS toggle
  • ERS status/toggle

Changelog
09/01/2023
1.0b added and changed features :
  • Pit timer
  • Pit request reason
  • Changed static tyre compound to a scrolling text for some specific tyre types
  • Changed static track variation to a scrolling text for longer names
  • Fixed weird text padding & spacing on some info section
  • Better session timing format to support long session/endurance race timing
  • Minor change on the carbon background opacity

Enjoy :)

Latest updates

  1. 1.0b update

    1.0b added and changed features : Pit timer Pit request reason Changed static tyre compound to...

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Author
digitalvei
Downloads
202
File size
460 KB
Views
6,304
First release
Last update
User rating
5.00 star(s) 1 ratings

More mods from digitalvei

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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