Drift Hill

Drift Hill 1.03

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Noticed the finish line did not have proper lighting which is now fixed.
Also, I found out how to create a good looking water material whilst working on my next track so I went and added the better water material on this map as well :)
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Reactions: lusga
Figured out why AI wasn't working, apparently I had setup the start/finish trigger the wrong way around, which is why the AI recorder wasn't counting my laps when I drove the AI Line
This is fixed and I have now added some AI, it's probably not the best AI lines possible on this track, but I think its good enough :)
I also added a finish flag on the ground to indicate where the lap starts/finishes
This track should now work in all modes, however the AI doesn't properly drive away from the pitboxes quite often resulting in them getting stuck.
Unfortunately I have not found a way around this :/
It should work all fine when starting before the finish line, and when passing through the pit lane though! :)

Thats about all!

Enjoy :)

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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