Dover Raceway

Dover Raceway 1.1

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Hi All,

A redesign of one of the most historic permanent circuits in the Caribbean, which is hosting races since the late 1970s.
It exploits the hilly landscape to provide a continuous of uphill and downhill segments, which makes every corner challenging and entertaining to drive, combining two fast sectors with a twisty central bit that unravels around the main stands and viewpoint on the hilltop.

Design: https://allalongtheracetrack.co.uk/2021/04/30/dover-raceway-dumbarton/

If you want to contribute to the creative process please visit my new Patreon channel where there are even more circuits!

Location: Dumbarton – Jamaica
FIA Grade-1
Length: 4,240m
Width: 15m



The mod has:
  • Pit Boxes
  • Full compatibility with SOL, Custom Shaders Patch, and Content Manager
  • Replay Cameras
  • GrassFX and RainFX support
  • Night lighting (only re-design, as the original doesn’t have it)
  • AI Lines
  • Unique items like pits, kerbs, barriers and bridges and realistic surroundings
  • 3D Trees

Attached some pictures; some more videos are also available at:
https://www.youtube.com/@allalongtheracetrack4206/videos

Enjoy!
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Latest updates

  1. V1.1

    Improvements in this release are: - Texturing - Trees and trees textures - Addition of...

Latest reviews

needs prm
Great track and great work. the 2 fools that gave it 3 stars obviously dont know the work that goes into making a track, and no one cares if you get worse framerates than other tracks on your system... that is your issue not the mod. i got my target 60fps with 120 hz refresh rate on my 3 year old 2060 and 9 year old i7 at 1440p. 5 stars
AATR
AATR
Thanks!
I think the combo of 2D and 3D trees works great and it's not too heavy on the FPS, with a good PC.

Circuit is fun to drive, nice elevation changes and usual good quality!
AATR
AATR
Thanks!
Premium
Interesting track, with the elevation changes, blind corners... but pretty hard on equipment, surely due to 3D trees, what results generally (or at least in my case, with three 2k monitors and a RX 6700 XT gpu) in low fps and slow framerate, which means you don't enjoy the driving. To this, add the distraction that represents the too much green cartoon trees poping when your approaching...

Definitively, sometimes less is more; nowadays (and until a better developed 3D tree system), a well implemented 2D trees greenery can do wonders and let play at full potential without hipcups.

Of course, this is a personal subjective opinion, and as such, perfectly questionable
AATR
AATR
Would you prefer only 2D trees?
Track performs mostly fine for me, full grid with 20 different car models in track-day and Content Manager reports avg 85.5 FPS with 60.5 as the minimum for the session. Maybe a little less than I'm used to, but not by much.

The track is fun and challenging and smooth, there are a couple blind corners in there that keep catching me by surprise.

But I'm not crazy about the main trees, they're almost a cartoonishly green color, especially compared with the other trees farther in the distance, which makes them feel out of place. There's also a green grass texture outside the fences that's coming across as more blue for me, I'm not sure why, it's not a texture I've seen before. It clashes and is pretty distracting. And there are some areas on the track I wish had a bit more texture, like some racing line rubber.

All in all still a fun track.
Could become a good track once you get rid of those 3d trees and replace the others with good ones.
The 3d are maybe good for pictures; but while driving they change form, color, exposure and are simply disturbing and killing performance.
Alone on track, clear day, I get 56.2 fps AVG and 36.9 MIN, which is very far below average on my system.
AATR
AATR
Thanks for the feedback.
Do you think it is better to get 2D trees then?

Latest News

Author
AATR
Downloads
1,363
File size
247.4 MB
Views
9,375
First release
Last update
User rating
4.00 star(s) 6 ratings

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