Double Palm Tree

Double Palm Tree 1.2

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Hello everyone! In this update I worked to give a better visual and driving experience while on track.

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Notable Changes:
Retexturing on some objects including ground.
Some Shaders reworked.
More Vegetation!
Removed Cone Physics (for Server Performance)
Sponsors added along fence in corner 12.
Small Pond with Lilly Pads added to the center.
Landscaping between corner 8-9, Less Dip.
RainFX Config. (CSP)
Water Shaders Replaced (CSP)
New "Cone Challenge" on an open inert of the track.
Small Lighting Adjustments.
Gas Pumps now catch fire from exhaust flames. (CSP)
Other Extension Adjustments. (CSP)
Forward is now renamed to the track name, Reverse remains.
Replaced the included TrAnSpArEnT JPG with a PNG.
Idk some other changes tho..


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Alternate Download Link
Normal track installation, copy to tracks folder or drag to CSP.


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Latest News

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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