Dirt Rally 2.0 Dashboard/Telemetry Tool

Dirt Rally 2.0 Dashboard/Telemetry Tool 1.6

Login or Register an account to download this content
got it "working" but it was at like 1 fps whilst game is at 120 fps, not usable, any fixes???
This is the best app I've been looking for for a very very long time! thank you very much! That's what you need! A separate application, if you can consider - please think about the possibility of the most complete customization of the appearance, let's say in option 2 where a round tachometer to make another lightweight look, removing the right part with telemetry, leaving just a tachometer - it is in most cases the only thing you need.
Thanks, this is awesome!!!
Thanks so much! This speedometer and everything else in this mod is so much better then games original! So simple to install and use. Everyone should get this. :)
Hi. I'm having trouble installing this. Where do I copy the folder to? Thanks so much for the help.
very comprehensive!
I have to admit that is a good idea for Dirt 2.0, and i feel almost cheap to rate the app 3 stars, but there is too many problems to me:

Font can't be changed (i have a normal font, not like screenshots)
Speed doesn't appear completely (as soon as i drive faster than 100kmh, i just see 10, then 110 kmh i see 11, etc.)
you can make this app bigger or smaller, but you have to adjust height witdh together only, like a ratio (maybe it explains why i can't see 3rd number on speedometer)
Sometimes, the app loss metrics and i have to pause the game, wait 2/3 seconds to see metrics coming back
sometimes telemetry tracking force on wheels doesn't work at all on track with 208 R5.
S
StormRider850
Changing of font was something I intended for future.
As of now, it`s using LCDMono font, you`re probably missing it so it uses whatever the default it can get - which throws design off. Try downloading LCDMono and run again.
Great mod
it's very good, but OBS Live doesn't detect it as a "capture window" for an overlay, it just shows me a black square on screen
S
StormRider850
It`s a know limitation of .NET implementation (on which app is based). I`m trying to figure out workaround. In the meanwhile you can use Capture Screen to capture both game and app.
Very useful indeed dude
Back
Top