Changelog:
- Small bug fixes.
- A little performance improvement.
And just so people know, custom gauge textures do work. First install the custom textures using UAE. Then also copy them to Mods Folder/Assets/GlowingGauges/
Replace the textures in there with the custom ones. These are the emission maps, the only one that actually works properly with an emission map though is the tachometer gauge, since it uses the standard diffuse shader. However all other gauges uses a Self Illum shader. Which the emission maps wouldn't work on for some reason.
But basically for the tachometer, anything you don't want to glow colon in black, anything you want to glow should be white.
And make sure you remove .tex if its in the name. Example ("rpm_gauge.tex.dds") should be ("rpm_gauge.dds"). This only applies to changing the emission maps, not installing the texture in UAE.