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INFORMATION: All helmets for F1 2019 are compatible with F1 2020 and F1 2021. There is just a slight offset between the visor attachment and the helmet.
For using this helmet with F1 2021, please use my VISOR STRIP UPDATE to have the correct Visor: It could be found here: VISOR STRIPS UPDATE
Here is a conversion of the 2010 VETTEL’s helmet for F1 2019...
Installation:
In F1 2019 the helmet textures files are located in several ERP files. To correctly use the helmet in the game you have to replace all the 6 files in each erp files.
To do this, use EEA 6.1 to replace the files in the following erp files: (important: don't forget to correclty set the path to the game in EEA settings)
1: ..\SteamLibrary\steamapps\common\F1 2019\2019_asset_groups\animation_package\scenes\incardriver\1980\incardriver.erp
2: ..\SteamLibrary\steamapps\common\F1 2019\2019_asset_groups\animation_package\scenes\incardriver\2018\incardriver_f2.erp
3: ..\SteamLibrary\steamapps\common\F1 2019\2019_asset_groups\animation_package\scenes\incardriver\2019\incardriver_classics.erp
4: ..\SteamLibrary\steamapps\common\F1 2019\2019_asset_groups\animation_package\scenes\incardriver\2019\incardriver_f1.erp
5: ..\SteamLibrary\steamapps\common\F1 2019\2019_asset_groups\animation_package\scenes\incardriver\2019\incardriver_f2.erp (SINCE UPDATE 1.12)
6: ..\SteamLibrary\steamapps\common\F1 2019\2019_asset_groups\animation_package\scenes\frontend\frontend_helmet.erp
In each of these ERP files:
Replace gen_XX_helmet_d by VETTEL 2010-HELMET-D
Replace gen_XX_helmet_s by VETTEL 2010-HELMET-S
Replace gen_XX_helmet_wing_d by VETTEL 2010-WING-D
Replace gen_XX_helmet_wing_s by VETTEL 2010-WING-S
Replace gen_XX_helmet_visor_attachments_d by VETTEL 2010-VISOR-D
Replace gen_XX_helmet_visor_attachments_d by VETTEL 2010-VISOR-S
In game to have the correct colors, you have to adjust the three color in this order RED, GREEN and BLUE like in the picture below. To do that, you have to set the first slider to the right color (Red, green or blue), the second slider must be completly on the left and the third one must be right in the middle. Then do fine tuning to see in the preview of the helmet if it looks good: (for more information see the video of Krisdix)
For information, DO NOT USE THE GEN_07 helmet because you can't modify the three colors but just the red and the result on the helmet will be bad... And if you replace the gen_02 helmet it will affect the helmet of Lukas WEBER, one of your antagonist in the carreer mode, but the colors of his helmet will be messed because it use a color scheme different of Red, Green and blue...
some pics:
If you like my work, please feel free to make a donation. Click here:
INFORMATION: All helmets for F1 2019 are compatible with F1 2020 and F1 2021. There is just a slight offset between the visor attachment and the helmet.
For using this helmet with F1 2021, please use my VISOR STRIP UPDATE to have the correct Visor: It could be found here: VISOR STRIPS UPDATE
Here is a conversion of the 2010 VETTEL’s helmet for F1 2019...
Installation:
In F1 2019 the helmet textures files are located in several ERP files. To correctly use the helmet in the game you have to replace all the 6 files in each erp files.
To do this, use EEA 6.1 to replace the files in the following erp files: (important: don't forget to correclty set the path to the game in EEA settings)
1: ..\SteamLibrary\steamapps\common\F1 2019\2019_asset_groups\animation_package\scenes\incardriver\1980\incardriver.erp
2: ..\SteamLibrary\steamapps\common\F1 2019\2019_asset_groups\animation_package\scenes\incardriver\2018\incardriver_f2.erp
3: ..\SteamLibrary\steamapps\common\F1 2019\2019_asset_groups\animation_package\scenes\incardriver\2019\incardriver_classics.erp
4: ..\SteamLibrary\steamapps\common\F1 2019\2019_asset_groups\animation_package\scenes\incardriver\2019\incardriver_f1.erp
5: ..\SteamLibrary\steamapps\common\F1 2019\2019_asset_groups\animation_package\scenes\incardriver\2019\incardriver_f2.erp (SINCE UPDATE 1.12)
6: ..\SteamLibrary\steamapps\common\F1 2019\2019_asset_groups\animation_package\scenes\frontend\frontend_helmet.erp
In each of these ERP files:
Replace gen_XX_helmet_d by VETTEL 2010-HELMET-D
Replace gen_XX_helmet_s by VETTEL 2010-HELMET-S
Replace gen_XX_helmet_wing_d by VETTEL 2010-WING-D
Replace gen_XX_helmet_wing_s by VETTEL 2010-WING-S
Replace gen_XX_helmet_visor_attachments_d by VETTEL 2010-VISOR-D
Replace gen_XX_helmet_visor_attachments_d by VETTEL 2010-VISOR-S
In game to have the correct colors, you have to adjust the three color in this order RED, GREEN and BLUE like in the picture below. To do that, you have to set the first slider to the right color (Red, green or blue), the second slider must be completly on the left and the third one must be right in the middle. Then do fine tuning to see in the preview of the helmet if it looks good: (for more information see the video of Krisdix)
For information, DO NOT USE THE GEN_07 helmet because you can't modify the three colors but just the red and the result on the helmet will be bad... And if you replace the gen_02 helmet it will affect the helmet of Lukas WEBER, one of your antagonist in the carreer mode, but the colors of his helmet will be messed because it use a color scheme different of Red, Green and blue...
some pics:
If you like my work, please feel free to make a donation. Click here: