Circuito Rekalde

Circuito Rekalde 1.0

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Impossibly fun to drive. The looks could be improved - but the road is smooth, long and with wide turns, just how I love it.
Club Staff
Premium
It's not bad for a first mod. It has a nice flow but with enough variation of turns.
I agree with urielpm that the width is too large.

Suggestions for a next version:
- realistic tarmac with rubber marks on the raceline
- more objects on the side like crowd, stewards and maybe some animals on the grassy slopes.
- green/yellow/blue lights
- grid spots and start/finish line
sersu200
sersu200
Thank you very much for the advice.

The road markings thing is my next mission. Also, since I can't remove the bumps from some curves, I had planned to put more marks or some cracks.
It's a very boring track. The ultra width makes the track super easy and almost flatout for every corner. The curves it's just a bunch of esses and don't provide anything interesting with the elevation. It's just long and bland. The tight turns makes the car shake and the pit lane road texture makes my eyes be in pain
sersu200
sersu200
Thanks for the criticism.

I'll try to change the texture of the pit lane. and a few more phalluses that I have been seeing.
The track is this wide because I have made it thinking about some endurance races that we do in the "KARRERITAS" community in which we compete with cars like the Ford Transit, BMW 330d, Clio Cup, MX5 Cup, LMP1, GTE, GT3 and GT2 and Dacia Logan.

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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