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Circuit Antoine Schmit 1.0.4

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  • Fixed weird errant floating grass strip by the first house.
  • Fixed weird bumpy grass at the hairpin
  • This one really is the last one.
  • Probably.
  • I hope.
  • (please)
I was a little overzealous with the optimizations and it was causing some shadow and tree pop-in. I have fixed that and performance should be the same but it the pop-in should be gone. Also updated the sections file thanks to @Fanapryde and also made the runoff area for the chicane invalid track so you can't cheat anymore.
I got reports that the performance was still not what it should be, so I made some changes that should have minimal visual impact but should improve the frame rate some more.
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Reactions: HansDG and xezez
Made a quick change to hopefully improve performance on lower spec machines a bit.
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Reactions: HansDG and xezez

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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