Instantly My new Fav...
Question..
I know when installing the helmet ext config you must enable w/ 1 next to the ACTIVE of the helmet you want to enable. But what about the other 3 line items for IS_Active, Renderable, and Cast Shadows? I don't know what any of those are /do with exception to cast shadows which seems self explanatory. But, are those options to enable or more for developers?
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ACTIVE=1
MESHES=helmet-shell_SUB3,helmet-shell_SUB5, helmet-shell_SUB6, helmet-peds_SUB4, helmet-peds_SUB2, helmet-peds_SUB3
IS_ACTIVE=0
IS_RENDERABLE=0
CAST_SHADOWS=0
*****
THANK YOU!