Hi Guys
Here is my update for brno_circuit_reworked v2.5.1.
For those of you who know the original AC conversion to where it is now will understand how much work has gone into this track, the difference is day and night, a completely different track.
Most recently this track (brno_circuit_reworked) was updated to version v2.5.1 which includes my previous complete texture update, including all my tree's, vegetation and lighting.
Here are my latest updates, hope you like them
Installation:
- Make sure that you delete any previous version of brno_circuit_reworked
- Download new track, download link in my download (Automotodrom_Brno_v2.5.1_track_download)
- Install new track
- Copy track folder (my update) into your Assetto tracks folder
- Allow everything to overwrite
- Select CF1_Brno in Content Manager to activate skins
P.S. If you don't know how to install these textures or track, please use the ask a question tab above and I would be more than happy to assist
Update details v2.1 - v2.5.1:
- This update includes all my updates from v1.0 to v2.5.1
- New hi res tarmac surface
- Adjusted rumble strips to go with new tarmac surface
- Adjusted white line to go with new tarmac surface
- Adjusted green run off texture
- Reworked sausage kerb
- Complete rework of pit area
- New pilane texture
- New garage walls, no more colors, clean look
- New garage floor and upscaled
- New garage tool box texture
- New textures for pit wall teams, clean simple look
- New pit pipe railing texture
- Reworked pitlane drain and upscaled
- Removed no smoking log
- Adjusted all pit lane tarmac surfaces and upscaled
- Fixed white and yellow lines with pit entry and pit exit, no more blur
- New hi res main fence texture around the track
- New ambulance skin
- New tv van skin
- New pilane and main straight grandstand flags
- Fixed some banners as per new version
- New crowd textures rewored and upscaled
- Added my textures to Hankook 12H BRNO skin pack, special thanks to @Olmo 25 :-) for he's skinpack
- Tweaked some textures here and there
With all my previous track updates you will notice a big difference when you select my skins.
With this track, once you install v2.5.1 track and then select my skins in CM, changes will be not as huge, because prior to my update v2.1, my previous complete texture update including new tree's, vegetation was used is already in the KN5 model file including day and night lighting.
With my latest skin update update v2.5.1 you should start noticing a big difference especially with new tarmac and pitlane update.
Update details v2.0:
Thanks to all contributors - this was a real team effort:
ClimaxF1, Sneer, Rafael Malagoli, Inori, Sliderman, Mascot, Shi, Pugsang, RMi, leBluem, macko68, Gunnar333, mteam, and Fanapryde.
Update details v1.4:
There was a problem with original track download link.
Have loaded the original track to my Google drive but you will still need to download my update and install manually.
Update details v1.3:
- Tissot truck skin added
- Motul truck skin added
- Monster Energy truck skin added
- DHL truck skin added
- Czech ambulance skin adde
Update details v1.2:
- BRNO AUTOMOTODROM banner added to Pit building
- Monster logo add to pit straight walls and banner bridge
- VisitCzechRepublic banner added to pit bridge
- Monster track side banners added
- Tissot track side banners added
- Aplinestars track side banners added
- Michelin track side banners added
- Sidi track side banners added
- DHL track side banners added
- Motul track side banners added
- Czech Republic track side banners added
- Liqui Moly track side banners added
- Blue grandstand seats added
- Reworked grandstand rails
- Reworked banner steel bridge textures
- Reworked blue tire wall, hue adjustment
- Reworked green barrier wall, upscaled, curves and hue adjustment
- Replaced bad hill side wood textures with quality wood log textures
- Reworked rumble strips again and upscaled
- Marshal huts reworked and upscaled
- Reworked toilet cabin textures
- New flags added
- All trucks upscaled, removed old logos
- Pit stand textures reworked and upscaled
- New podium texture added
- Standing crowd texture reworked and upscaled
- New loading screens added
Update details v1.1:
- Adjusted all night lights and colors ext.config file for night racing
- Material adjustment for new tarmac in config file, basically darker
- Material adjustment for new sand texture in config file, basically darker
- Material adjustment for upscaled pit building, basically darker
- Adjusted upscaled rumble strips, curves added
- All upscaled grass textures adjusted, curves and hue adjustment
- Main new tree line texture darkened a bit and slight hue change
- Upscaled tree line textures adjusted, curves and hue adjustment
- All new tree textures adjusted, curves and hue adjustment
- Curves added to upscaled track sided textures
- New loading screens added
Update details v1.0:
- Relaced all trees and upscaled
- Replaced main tree line and upscaled
- Reworked and upscaled other tree lines
- Replaced tarmac textures and upscaled
- New tarmac nm and upscaled
- New sand textures
- Upscaled all rumble strips and reworked
- Upscaled all building textures and curves added
- Upscaled all window textures and curves added
- All Pitlane textures upscaled and curves added
- Upscaled all objects and curves added
- Upscaled all guard rails and curves added
- Upscaled all grass textures, curves and hue adjustment
- Upscaled all banners and curves added
- Grandstands upscaled and reworked
- All metal textures upscaled and curves added
- Tents, huts, marshall stands upscaled and curves added
- All vehicles upscaled and curves added
- Miscellaneous textures upscaled and reworked
Here is my update for brno_circuit_reworked v2.5.1.
For those of you who know the original AC conversion to where it is now will understand how much work has gone into this track, the difference is day and night, a completely different track.
Most recently this track (brno_circuit_reworked) was updated to version v2.5.1 which includes my previous complete texture update, including all my tree's, vegetation and lighting.
Here are my latest updates, hope you like them
Installation:
- Make sure that you delete any previous version of brno_circuit_reworked
- Download new track, download link in my download (Automotodrom_Brno_v2.5.1_track_download)
- Install new track
- Copy track folder (my update) into your Assetto tracks folder
- Allow everything to overwrite
- Select CF1_Brno in Content Manager to activate skins
P.S. If you don't know how to install these textures or track, please use the ask a question tab above and I would be more than happy to assist
Update details v2.1 - v2.5.1:
- This update includes all my updates from v1.0 to v2.5.1
- New hi res tarmac surface
- Adjusted rumble strips to go with new tarmac surface
- Adjusted white line to go with new tarmac surface
- Adjusted green run off texture
- Reworked sausage kerb
- Complete rework of pit area
- New pilane texture
- New garage walls, no more colors, clean look
- New garage floor and upscaled
- New garage tool box texture
- New textures for pit wall teams, clean simple look
- New pit pipe railing texture
- Reworked pitlane drain and upscaled
- Removed no smoking log
- Adjusted all pit lane tarmac surfaces and upscaled
- Fixed white and yellow lines with pit entry and pit exit, no more blur
- New hi res main fence texture around the track
- New ambulance skin
- New tv van skin
- New pilane and main straight grandstand flags
- Fixed some banners as per new version
- New crowd textures rewored and upscaled
- Added my textures to Hankook 12H BRNO skin pack, special thanks to @Olmo 25 :-) for he's skinpack
- Tweaked some textures here and there
With all my previous track updates you will notice a big difference when you select my skins.
With this track, once you install v2.5.1 track and then select my skins in CM, changes will be not as huge, because prior to my update v2.1, my previous complete texture update including new tree's, vegetation was used is already in the KN5 model file including day and night lighting.
With my latest skin update update v2.5.1 you should start noticing a big difference especially with new tarmac and pitlane update.
Update details v2.0:
- Complete texture rework by ClimaxF1, including new trees and vegetation
- Start line position corrected; start lights/clock/lap counter/session timer added; new billboard models added; new sponsors added; animated jumbotrons added.
- Camera-facing spectators and animated flag-waving spectators added.
- Marshals, TV vans, recovery trucks, camera cranes and cameramen added.
- Crowd and pitlane audio added.
- Physical road mesh and groove added; sausage kerbs and green runoffs added.
- Redundant treewalls removed; floating trees fixed; new trees planted.
- CSP animated flags added to pit buildings and grandstands.
- Animated helicopters, blimp, hot-air balloons, and distant airliners added.
- New AI line created; sections added; loading logo added.
- Various textures and shader values revised; various normals fixed; various new textures created; various models fixed
Thanks to all contributors - this was a real team effort:
ClimaxF1, Sneer, Rafael Malagoli, Inori, Sliderman, Mascot, Shi, Pugsang, RMi, leBluem, macko68, Gunnar333, mteam, and Fanapryde.
Update details v1.4:
There was a problem with original track download link.
Have loaded the original track to my Google drive but you will still need to download my update and install manually.
Update details v1.3:
- Tissot truck skin added
- Motul truck skin added
- Monster Energy truck skin added
- DHL truck skin added
- Czech ambulance skin adde
Update details v1.2:
- BRNO AUTOMOTODROM banner added to Pit building
- Monster logo add to pit straight walls and banner bridge
- VisitCzechRepublic banner added to pit bridge
- Monster track side banners added
- Tissot track side banners added
- Aplinestars track side banners added
- Michelin track side banners added
- Sidi track side banners added
- DHL track side banners added
- Motul track side banners added
- Czech Republic track side banners added
- Liqui Moly track side banners added
- Blue grandstand seats added
- Reworked grandstand rails
- Reworked banner steel bridge textures
- Reworked blue tire wall, hue adjustment
- Reworked green barrier wall, upscaled, curves and hue adjustment
- Replaced bad hill side wood textures with quality wood log textures
- Reworked rumble strips again and upscaled
- Marshal huts reworked and upscaled
- Reworked toilet cabin textures
- New flags added
- All trucks upscaled, removed old logos
- Pit stand textures reworked and upscaled
- New podium texture added
- Standing crowd texture reworked and upscaled
- New loading screens added
Update details v1.1:
- Adjusted all night lights and colors ext.config file for night racing
- Material adjustment for new tarmac in config file, basically darker
- Material adjustment for new sand texture in config file, basically darker
- Material adjustment for upscaled pit building, basically darker
- Adjusted upscaled rumble strips, curves added
- All upscaled grass textures adjusted, curves and hue adjustment
- Main new tree line texture darkened a bit and slight hue change
- Upscaled tree line textures adjusted, curves and hue adjustment
- All new tree textures adjusted, curves and hue adjustment
- Curves added to upscaled track sided textures
- New loading screens added
Update details v1.0:
- Relaced all trees and upscaled
- Replaced main tree line and upscaled
- Reworked and upscaled other tree lines
- Replaced tarmac textures and upscaled
- New tarmac nm and upscaled
- New sand textures
- Upscaled all rumble strips and reworked
- Upscaled all building textures and curves added
- Upscaled all window textures and curves added
- All Pitlane textures upscaled and curves added
- Upscaled all objects and curves added
- Upscaled all guard rails and curves added
- Upscaled all grass textures, curves and hue adjustment
- Upscaled all banners and curves added
- Grandstands upscaled and reworked
- All metal textures upscaled and curves added
- Tents, huts, marshall stands upscaled and curves added
- All vehicles upscaled and curves added
- Miscellaneous textures upscaled and reworked
As we speak am updating a new car using this track
Thanks for the review!