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Animated helicopters added (three different types).
Thanks again to @Gunnar333 for help with the helicopter models.
Thanks also to Tberg/LilSki for the blimp.
Important: the animated helicopters need 'stFlow Shader' by Stereo to work:
https://www.racedepartment.com/downloads/stflow-shader.23999/
Unzip the file and copy to the Tracks folder. Overwrite when asked. CM drag 'n' drop of the zip file should also work. If you're subsequently using this track online and want to remove the new balloons/choppers to avoid potential checksum errors then make a backup of the original models.ini first so that you can easily revert.
Update: Nothing to get too excited about. Three new 'Raceway' brandings added because the first one I released was bloody awful. These new ones are all quite similar to each other, but I couldn't decide which to pick so slapped all three in.
ACU called it Autosport Speedway and CM called it Autosport Raceway, but one thing's sure: the Codemasters track logo sucks. Here's two (edit: FIVE) sets of billboards with new branding (and a blimp and balloons) for Autosport Speedway and Autosport Raceway so all bases are covered, and hey - you probably think these suck too. And I know, the grandstands still have the original Raceway logo hardwired into their structure, but big shrugs all round. It's only a bit of fun.
Unzip the file into the main track folder and overwrite when asked, then plant your flag firmly in either the Speedway or Raceway camps. But not both. Oh no. That would be bad.
Thanks again to ACU for his most excellent conversion of a great Codemasters track. It's out there somewhere on the Planet.
Animated helicopters added (three different types).
Thanks again to @Gunnar333 for help with the helicopter models.
Thanks also to Tberg/LilSki for the blimp.
Important: the animated helicopters need 'stFlow Shader' by Stereo to work:
https://www.racedepartment.com/downloads/stflow-shader.23999/
Unzip the file and copy to the Tracks folder. Overwrite when asked. CM drag 'n' drop of the zip file should also work. If you're subsequently using this track online and want to remove the new balloons/choppers to avoid potential checksum errors then make a backup of the original models.ini first so that you can easily revert.
Update: Nothing to get too excited about. Three new 'Raceway' brandings added because the first one I released was bloody awful. These new ones are all quite similar to each other, but I couldn't decide which to pick so slapped all three in.
ACU called it Autosport Speedway and CM called it Autosport Raceway, but one thing's sure: the Codemasters track logo sucks. Here's two (edit: FIVE) sets of billboards with new branding (and a blimp and balloons) for Autosport Speedway and Autosport Raceway so all bases are covered, and hey - you probably think these suck too. And I know, the grandstands still have the original Raceway logo hardwired into their structure, but big shrugs all round. It's only a bit of fun.
Unzip the file into the main track folder and overwrite when asked, then plant your flag firmly in either the Speedway or Raceway camps. But not both. Oh no. That would be bad.
Thanks again to ACU for his most excellent conversion of a great Codemasters track. It's out there somewhere on the Planet.