Black Rock Motor Resort

Black Rock Motor Resort .9

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Fixed turn 6 run off - can no longer fall through, my mistake! Thanks to Swisss_T for reporting
Added more trees/bushes to some sections
Added more dirt texture around some sections of the track
Added physical mesh to give the road more feel (if you have a direct drive wheel, please let me know if this is to intense)
Renamed the asphalt run off areas, these will now register as invalid track surface to help prevent cutting.
Updated mini map
Added braking markers to sharp corners after the long straights

Added Replay Cams - Thanks to samdale12
Added AI lines - Thanks to MonyX

Sorry to be a pain to the boys competing for your best time on the server.. They'll be reset again for this update, hopefully the track is in a state now where short cuts will be detected!

If you want to compete for your chance to win $100 AUD transferred to a PayPal account of your choosing, head over to our server and bust out your fastest lap time! Here's the invite > https://acstuff.ru/s/q:race/online/join?ip=172.105.182.229&httpPort=9620
Added some sausage kerbs on corners that could be cut to get better lap times.

Widened the gap from main track to run off asphalt to give the server a better chance to detect a cut when it occurs.

Added RainFX to all roofs.

Adjusted terrain in some sections.

Tweaked some run off asphalt sections to better align with terrain.

Lap times will be reset again for the competition.. Thank you to the people finding these issues and reporting them!
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Some people have been getting confused on which way to go, a complete over sight on my behalf. I've added some boards to direct players around the correct lay out of the full track. Time's set before this update will be removed due to some being from cutting off a large portion of track.

Sorry for the inconvenience lads, completely my mistake!

- Reminder

There will be a competition running over the next 2 weeks on this track using GT3 cars and the server provided for the quickest lap time. Who ever can set the fastest lap time on the server will win $100 AUD transferred to a PayPal account of your choosing. The track owners might even up the stakes.. Who knows! The server loops 24/7 on practice and is set to be perfect for hotlapping. Fuel and tire wear are turned off, how ever tire temps still matter! I currently have not set a fast lap time on the latest build, but estimated lap times are around 2 minutes on a good run!

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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