Autodromo di Modena v3.2 - August 14th, 2016
Made from scratch by Giuseppe Bernardi (aka Rigel) and Angelo Granata.
YOU'RE NOT ALLOWED TO UPLOAD THIS FILE ANYWHERE ELSE WITHOUT PERMISSION.
Thanks!
If you enjoy my work and would like to buy me a beer, click on the button below
How to install:
Extract the "modena31" folder in C:\Program Files (x86)\Steam\SteamApps\common\assettocorsa\content\tracks, or wherever your AC folder is located.
Thanks to:
- Max Bassoli for his testing and feedback
- Nobby76 for his lowres cars
- GalinaV from DeviantArt for her trees
- textures.com
- People here at RD forum for reporting bugs
Changelog
v3.2:
- fixed wrong grass friction
- included helicopter cameras by Phoenix77
v3.1:
- sorted out issues with the AI pit stops and fuel load estimation not working correctly
- recorded new AI fast lanes, the opponents should be slightly faster around both layouts
- fixed holes in the driving surface
- adjusted a couple of textures and meshes
v3.0:
- total graphics overhaul
- brought CPU usage down to a decent amount
- fixed the old camera set and added two other ones
- added working starting lights
v2.01:
- fixed missing collision on outer barriers
v2:
- added fast layout
- added cams
- added trackside objects and characters
- gravel now behaves properly
- working race groove and rubber buildup
- tweaked some textures and meshes