Credits go to:
x4fab: Author of original Auroras for Base weather script.
Peter Boese: Major help in conversion and optimization.
You can find them here:
x4fab: https://patreon.com/x4fab
Peter Boese: https://patreon.com/peterboese
I've wanted to "make" Auroras for quite some time now, and to my surprise I found out the CSP weather pattern had them, back then however it was just a bunch of non-sense. Up till about 2 months ago, where I had the idea, once more. At first I tried going a complete different route, buying Northern Lights textures and putting them into the game and such, obviously did not have great results. And so I remembered the CSP Auroras and did a conversion for them in a day or two, using my Lua knowledge to integrate sliders (In the Pure script of a PPFilter). Before "Releasing" them, I ran it by Peter Boese first to ensure safety of this project and he was kind enough to help integrate it into Pure, properly. From better sliders to full color customizability, as well as direction, brightness, all the good stuff. We were done before August! Anywaysm Peter told me that he was adding something for better integration of shaders in the next Pure update (0.203) and so I decided to keep them on my patreon page till said Pure update happens so as to not give the community something that wasn't fully completed. Well it happened 2 days ago, and I've moved the Auroras to the new type of integration, as well as adjusted it a bit. and here it is.
Simple Drag & Drop into the root folder.
Controls are in Pure Config > Shaders
Pure 0.203 is needed as it utilizes the new PureShaders folder in the config-ext folder.
x4fab: Author of original Auroras for Base weather script.
Peter Boese: Major help in conversion and optimization.
You can find them here:
x4fab: https://patreon.com/x4fab
Peter Boese: https://patreon.com/peterboese
I've wanted to "make" Auroras for quite some time now, and to my surprise I found out the CSP weather pattern had them, back then however it was just a bunch of non-sense. Up till about 2 months ago, where I had the idea, once more. At first I tried going a complete different route, buying Northern Lights textures and putting them into the game and such, obviously did not have great results. And so I remembered the CSP Auroras and did a conversion for them in a day or two, using my Lua knowledge to integrate sliders (In the Pure script of a PPFilter). Before "Releasing" them, I ran it by Peter Boese first to ensure safety of this project and he was kind enough to help integrate it into Pure, properly. From better sliders to full color customizability, as well as direction, brightness, all the good stuff. We were done before August! Anywaysm Peter told me that he was adding something for better integration of shaders in the next Pure update (0.203) and so I decided to keep them on my patreon page till said Pure update happens so as to not give the community something that wasn't fully completed. Well it happened 2 days ago, and I've moved the Auroras to the new type of integration, as well as adjusted it a bit. and here it is.
Simple Drag & Drop into the root folder.
Controls are in Pure Config > Shaders
Pure 0.203 is needed as it utilizes the new PureShaders folder in the config-ext folder.