- I removed the repetitive transmission whine from the external samples and intruduced new transmission sounds that follow the same pitch as the onboard transmission sounds. I'm still testing it but I believe it's better than before. Requires CSP.
- New interior sound
- Improved transmission sounds
- Improved exterior samples and mixing
- Included version that works with the urd_amr_egt_2019 vehicle
- Various other improvements
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The new sound will function as intended with any car, as long as some physics files located in the car's data folder contain the same values specified below:
[TURBO_0]
LAG_DN=0.996 ; Interpolation lag used slowing down the turbo
LAG_UP=0.995 ; Interpolation lag used to spin up the turbo
MAX_BOOST=0.96 ; Maximum boost generated. This value is never exceeded and multiply the torque like T=T*(1.0 + boost), so a boost of 2 will give you 3 times the torque at a given rpm.
WASTEGATE=0.525 ; Max level of boost before the wastegate does its things. 0 = no wastegate
DISPLAY_MAX_BOOST=0.525 ; Value used by display apps
REFERENCE_RPM=3500 ; The reference rpm where the turbo reaches maximum boost (at max gas pedal).
GAMMA=0.8
COCKPIT_ADJUSTABLE=0
[TURBO_1]
LAG_DN=0.996 ; Interpolation lag used slowing down the turbo
LAG_UP=0.995 ; Interpolation lag used to spin up the turbo
MAX_BOOST=0.96 ; Maximum boost generated. This value is never exceeded and multiply the torque like T=T*(1.0 + boost), so a boost of 2 will give you 3 times the torque at a given rpm.
WASTEGATE=0.525 ; Max level of boost before the wastegate does its things. 0 = no wastegate
DISPLAY_MAX_BOOST=0.525 ; Value used by display apps
REFERENCE_RPM=3500 ; The reference rpm where the turbo reaches maximum boost (at max gas pedal).
GAMMA=0.8
COCKPIT_ADJUSTABLE=0
- Tweaks to transmission sounds
- Added more bass to external sound
- Added correct idle sound for external camera
- New or improved bodywork, tire and wind sounds.
- Various other minor tweaks