Fix for windows scaling (by selecting option “experimental scaling” on startup)
Fixed graph sometime not showing in editor (finally!!!), started experimental work on a GT mode for AC (Warning, this is very WIP, far from being finished and playable! But anyway if you want to take a look, this is totally independent from the car tuner and will not edit any file in your AC main folder as needed data is copied in this workbook data folder)
Added experimental option on startup for users with non-standard resolution (need to activate checkbox, experimental as it may cause some crashes), fixed bug when selecting H-shifter or paddle shifter files were not correctly edited, fixed a crash when reading some cars with ers and decimal torque values, added some kers/ers tweak options in advanced tuning tab
Added fuel consumption in advanced tuning (with estimate in L/h), corrected graphical offset bug when changing CG_Location
Importing compound will now prompt to decompress data when reading from a car with compressed data, added option to resize tires by using standard sizes rather than decimal numbers (ie 235/35/19 or 305/30/20 for example), added option to remove a compound from list (except the last one!)
Added new editable curves for wings aero drag/lift, fixed upgrade icon not displaying since previous update, added ability to copy a compound from another car (warning: beta testing, it will not resize the tires!)
Added ability to edit some curves manually point by point in advanced tuning tab (for now only torque curve of thermal engine as well as wear curve and thermal curve of tire compounds are available)
Important update! Fixed a bug introduced with new version when editing a car without kers or ers.
Corrected some slider ranges for cars with unusually large values, now returns a missing value’s name when reading car data if an error is encountered to help debugging (if no value is returned, then the value actually exists but is probably out of range of the editor sliders). Added ERS curve display. Can now switch between H-shifter and sequential gearbox in “advanced tuning” tab.
A quick update since I got a bit of time today.
Added new editable values in advanced tuning tab (suspensions and tire compounds), modified range of some sliders, slight redesign with only two tabs remaining (quick tuning, advanced tuning), moved manual file editing to first tab, cleaning of all unused variables in code, only send a single warning message when encountering an error while reading car data (if data is missing from file or outside of the editor’s range). Editing gear ratio only work for cars with a fixed gearbox for now!
Long time since I last came here!
I started working again on the sheet adding new options. If time permits I will add more to allow editing of most data values depending on my free time and skills
Mainly a bugfix version, got all remaining bugs that I could find (all minor bugs nothing outstanding). Now I'll try to add more to the "Advanced tuning" tab if I get new ideas!
V1.12: “Check Errors” button will now prompt if lut files referenced in aero, engine, ers, electronics and tyres data files can’t be found, new option to compress back car data folder to data.acd, minor bugfixes.
Sorry for the quick rate of updates, this version does not bring new features but fix some breaking bugs (mainly with "bad" mods), and again (finger crossed) may fix "quick tweak" of data files for non-european users. Do not hesitate to report bugs and/or requests!
V1.11: Fixed a crash while reading aero data of a car if computed drag coefficient was 0 (probably from mod with wrong physics…), fixed some crashes with wrongly formatted data files.
Edit: For now the program dislike referenced lut file with spaces in their name! It will only impact calculations but not editing the data files anyway... This will be fixed for next version!
This version MAY fix a bug with wrong formatting of data files for some users (not sure about this, probably has to do with system settings and different decimal separator from foreign countries creating wrong calculations sometime). Otherwise it's just minor improvement from 1.9, no major changes!
V1.10: Added quick edit for suspensions stiffness, approximate drag/lift forces calculations (only from default wing angle and selected speed, ignoring ground height), simple estimation of max speed (derived only from engine power and drag, ignoring gear ratios and rolling resistance), minor bugfixes.
V1.9: Using the quick tweak button will now update in-game UI with new torque/power value and edited curves (including drivetrain losses), drivetrain losses read from ui file/data file ratio when selecting a car, ability to edit weight.
This release seems quite stable now, so updates will become less frequent unless I get requests or bug report.
V1.8a: Fixed a typo, unlocked drivetrain ratio scrollbars (still not sure about it, consider this beta if you use a value other than 100%)
Hope the crash is now fixed, really sorry for the inconvenience!!
V1.8: Fixed missing sound when creating a child from a kunos official car, update base curve display after editing files with “Quick tweak” button, added drivetrain loss scrollbar to get full corrected power estimation with curves, option to quickly add/remove turbo from a car, various minor bugfixes, added a pdf manual to help with the tool.
V1.7: Maintenance release, handle errors while reading a car uncompressed data (if any) and offers to replace current data folder with uncompressed data.acd if the file can also be found in car’s folder, read long files for engine curves (torque curve with too much data were not read in full to display curves now can read up to 80 entries in torque.lut), fixed sound bug when creating a child from an existing car, various minor bugfixes and crash handling.
I really recommend updating to this version because it fixes multiple bugs and crashes with the editor!