Location: No
FIA Grade: 1
Length: 5.33km/3.31mi
Width: 12-14m/39-46ft
Elevation change: 19.2m/63ft
Features:
- 3 Layouts (GP, International, National)
- 30 grid/pit spots
- Separate road mesh
- Dynamic racing groove
- Working AI + hints
- Working start lights
- Custom track map
- Three DRS zones (GP layout only)
- TV cameras - 6 sets for GP layout (including moving cameras), 2 sets for other two layouts.
- Less trackside objects in private sessions
- KSLAYERS (less objects at lower details settings)
CSP Features:
- Fireworks and Night Lighting (fully lit track, no headlights required)
- Functional large video screens
- GrassFX - 3D grass
- RainFX - Wet track
- FlagsFX - Flags are affected by wind speed and direction.
- ExtraFX - Light bounce, long speculars and volumetric lights.
- Digital Flags - Electronic flag panels, similar to currently used in F1.
- VAO - Vertex Ambient Occlusion
Optional Features:
- F1 2021 and WEC 2021 advertisings track skins
- If you want floodlights to be always on, there is an alternative config file in extensions folder.
- Digital flags constant flashing green lights can be turned off the same way.
- Alternative road shader file available in track folder (can cause flickering and doesn't work in the rain)
- Alternative AI files available in ai folder.
Notes:
- If you use CSP dynamic spectators or have spectators hidden, some vegetation like small bushes will also be hidden.
- If you run wide at turn 1, drive around the 2nd bollard. If you cut across a yellow sausage curb, you get a slow down penalty.
To do:
Add more trackside objects and more layouts.